Jutsu:
Universal All C Rank and Lower.
S-rank (2 Jutsu)
[spoiler]
A-rank (2 Jutsu)
B-rank (1 Jutsu)
C-rank
D-rank (2 Jutsu)
E-rank (1 Jutsu)
Universal All C Rank and Lower.
S-rank (2 Jutsu)
[spoiler]
- Chakra Strings:
Cutting String: Turns Chakra String into razor wire.- Spoiler:
Name: Cutting String
Rank: C / A / S
Activation Cost: 10 / 20 / 30, 5/10/20 upkeep.
Range: 0 - 20 m.
Speed: Coordination
Element: none
Skill: Puppetry
Classification: Secret
Requirements: N/A
Parent Technique: Chakra String
Hand Seals: N/A
Description:
The user coats their chakra string with chakra giving it a cutting ability. Using this, the Puppeteer transforms their strings into an offensive weapon of C/A/S rank sharpness. Moving at speed and coordination of the users Coordination.
Weaknesses:
If the user gets a strong hit, or their concentration is broken, the strings disappear and need to be restarted.
And can be cut with Chakra cutting techniques greater than the sharpness boost.
_______
Name: Adamantine Sealing Chains
Rank: S
Activation Cost: 25
Upkeep Cost: 15
Range: 0m-150m
Speed: A
Element: N/A
Skill: Fuuinjutsu
Classification: Exclusive (Uzumaki)
Requirements: -
Parent Technique: N/A
Hand Seals: N/A
Description: This technique molds the user's chakra into extremely durable chains which can be used for various purposes, such as directly combating or physically restraining their targets — foes even as powerful as a tailed beast. These chains could also be used to bind the chakra of a target, completely neutralizing their ability to use chakra based techniques. The user can also manipulate the chains to erect a barrier. This barrier has X-grade hardness in terms of durability. The user's ability to control the chains is governed by the user's Coordination stat. The chains have a Strength of S++ making it extremely difficult for almost any shinobi to break out of them using raw strength.
Weaknesses: Because there is Fuuinjutsu underlying the chakra chains, they can be nullified like any other fuuinjutsu in accordance with the sealing breaking rules. The chains can also be broken by X Tier Strength or greater.
___________________
A-rank (2 Jutsu)
- Spoiler:
Name: Adamantine Attacking Chains
Rank: A
Activation Cost: 15
Upkeep Cost: 10
Range: 0m-80m
Speed: B++
Element: N/A
Skill: Fuuinjutsu
Classification: Exclusive (Uzumaki)
Requirements: -
Parent Technique: N/A
Hand Seals: N/A
Description: This technique molds the user's chakra into extremely durable chains which can be used for various purposes including restraint similar to the Adamantine Sealing Chains technique. Much like its counterpart, it can be used offensively, as well as can neutralise a target by binding and nullifying their chakra on contact. These chains are not as strong however and as such restrain at a Strength of A++. The chains also are incapable of forming a protective barrier which limits their versatility in comparison to Adamantine Sealing Chains. Like the original the the chain's speed and accuracy is governed by the Coordination stat.
Weaknesses: Because there is Fuuinjutsu underlying the chakra chains, they can be nullified like any other fuuinjutsu in accordance with the sealing breaking rules. The chains can also be broken by S Tier Strength or greater.
______________
Name: Mirrored Sudden Attacker Technique
Rank: A
Activation Cost: 15
Upkeep Cost: N/A
Range: 0m-2mi
Speed: -
Element: N/A
Skill: Fuuinjutsu
Classification: Open
Requirements: N/A
Parent Technique: Five Seal Barrier
Hand Seals: N/A
Description: A secondary trap is laid under the Five-Seal Barrier. This technique is automatically started when the "forbidden" tags are removed. An exact copy of the person who removed the tag appears with their appearance, weapons, battle skills, and so on. Because the double has a fixed amount of stamina and doesn't feel exhaustion, it has an advantage in a drawn-out battle. Those who have removed the seal must spend two posts fighting their copies before defeating them.
Weaknesses: The duplicate can be defeated via auto-hit by the user after two posts of combat.
B-rank (1 Jutsu)
- Spoiler:
Name: Shadow Clone Technique
Rank: B
Power: -
Activation Cost: -
Upkeep Cost: -
Range: 1 km.
Speed: -
Element: -
Skill: Ninjutsu
Classification: General Technique
Requirements: -
Parent Technique: -
Hand Seals: Clone seal or Tiger
Description: The Shadow Clone technique creates replicas of the user, similar to the Clone Technique, but these clones are corporeal instead of illusions. Clones spawn next to the user. The clones are capable of performing techniques, including the Shadow Clone Technique itself, on their own and can even bleed, but will usually disperse after hit by a strong enough force. The clones can also disperse on their own or be dispelled by the user of the technique. This technique splits the user's chakra equally amongst however many clones they create.
Weaknesses: In addition, the user must maintain general concentration to maintain their clone's presence. If at any time the user is inflicted with heavy damage in contrast with their Constitution all clones will be dispersed. Also the user must not fall under the exhaustion threshold (below 30% their chakra) to maintain or create clones.
C-rank
- Spoiler:
D-rank (2 Jutsu)
- Spoiler:
Name: Enclosing Technique
Rank: D
Activation Cost: 3
Upkeep Cost: N/A
Range: 0m-5m
Speed: -
Element: N/A
Skill: Fuuninjutsu
Classification: Open
Requirements: Fuuinjutsu medium
Parent Technique: N/A
Hand Seals: Ram
____________- STEAM Control:
Name: STEAM Control
Rank: D
Activation Cost: C rank, D rank Upkeep.
Range: Orb contact (2 ft. Wide till contact.)
Speed: -
Element: N/A
Skill: Kugutsu
Classification: Exclusive
Requirements: Water Walking, Healing Palm, Chakra Strings, Chemistry, and a Crafting skill.
Parent Technique: N/A
Hand Seals: N/A
Description: This Jutsu is built upon the principals of many different fields. From Ijutsu's Healing Palm it teaches to infuse chakra into every part of a target. From Water Walking, how to connect chakra and awareness into an object. And from Chakra Strings fine and precise control.
This while versatile on it's own, at this stage is useless in combat. But is the parent tech of most of Miyu's STEAM Jutsus.
Miyu's hands form an orb of blue chakra that spreads to fill the target (inorganic, and non-living materials only at this level). Once filled her awareness seeps into the target and she's able to manipulate it with her knowledge, Crafting and Chemistry background.
Here is what the base can control (levels of control are equal to her max potential skill with Crafting and Chemistry) mixed between RP Shenanigans (has no RP effect outside of looking pretty), and RP usable (use outside shenanigans).
Shenanigans:
Texture/ Structure: She can alter the shape, texture / mouth feel, or design (nothing that can't be done with normal tools, or by hand. But done with greater precision and speed.)
* The base can not increase Hardness. Merely mold and accentuate. And in cooking, bring out shape and mouth feel.
Scent / Aroma: Can increase, decrease or mix any aromas inherent to the object. If any.
Sight / Color: Can affect how it looks, mess with pigments. The intensity of color, and accentuate it's looks.
Taste / flavor: Same as with the other 5 senses. It enhances, accentuates, mixes, and molds flavors with in the object if any.
____________
RP usable:
- Can do anything Miyu could with her own hands but faster. And with more precision, and less waste.
- can do art and fuuin based drawing without a brush / chisel / other art tools (using the chakra to do it). Speed is equal to above speeds.
- can shape metal and objects within the orb. But only what is capable with a free forge, but faster.
(Base cannot do anything past that orb. And can't be used in combat.)
Weaknesses / Limitations:
- Can't be used to attack or defend with out extra Jutsu to give it that functionality.
- Can't buff items or chemicals without Jutsu to give it that functionality.
- Can't affect living beings without Jutsu to give it that functionality.
-Limited Rage: 2 feet.
- If the player takes a hard enough hit the Jutsu is broken and it needs to be reapplied.
E-rank (1 Jutsu)
- Spoiler:
Name: Unsealing Technique
Rank: E
Activation Cost: 1
Range: Contact
Speed: -
Element: N/A
Skill: General Skill
Classification: Open/Academy Technique
Requirements: -
Parent Technique: -
Hand Seals: N/A
- Spoiler:
- Code:
[b][u]Name:[/u] [/b]
[b][u]Rank:[/u][/b]
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[b][u]Speed:[/u][/b] -
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[b][u]Classification:[/u][/b] Exclusive
[b]Requirements: [/b]
[b][u]Parent Technique:[/u][/b] N/A
[b][u]Hand Seals:[/u] [/b]N/A
[b][u]Description:[/u][/b]
[b][u]Weaknesses:[/u][/b]
Last edited by Short_Stack on Mon Aug 05, 2019 10:24 pm; edited 4 times in total