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    Kaguya

    Toonami & Konami
    Toonami & Konami
    Jounin

    Posts : 1128
    Join date : 2016-12-07

    Character File
    Skills & Elements: Earth Release, Steel Release, Fuuninjutsu, Misc. Crafting, Ninjutsu, Ijutsu, Sensory, Kugutsu
    Class: X
    Ryo: 750,000 Ryo

    Kaguya Empty Kaguya

    Post by Toonami & Konami on Fri Sep 01, 2017 6:38 pm

    Kaguya Clan
    Kirigakure
    Kekkei Genkai: Shikotsumyaku
    Clan Leader: Tsubaki Kaguya

    Clan History/Description

    The Kaguya Clan were once known for their savage battle tactics and archaic values, and descendants of Kaguya Ōtsutsuki, as selected few have inherited a derivative of her original ability to manipulate one's bone structures. Overtime they have learned to coexist with the Land of Water's government and Kirigakure eventually becoming an official clan within the village. Through several generations of development the Kaguya Clan has become relatively civilized adapting to the laws of the land and society. Still hanging onto their archaic values the Kaguya Clan are known to be extremely conservative and almost xenophobic to those not sharing the trademark features of being a clan member. Clan members that lack these traits are often shunned and otherwise mistreated for not having pure blood.

    Clan/Bloodline Traits & Characteristics

    Kaguya Clan members often have very athletic, developed bodies. Living a hearty lifestyle the males tend to hover around 6' - 6'4 in height whereas females are usually 5'6 - 5'10. Clan members are often distinguished by their pale/light skin tone followed by white hair and blue/green eyes. They develop their athletic frame from extensive Taijutsu and Kenjutsu practice which seems to be the cornerstone of their fighting style and upbringing. Some members may often wear traditional warpaint which consists of two red dot located on their foreheads towards the inside. Their dress is often very traditional such as a Kimono and sandals.

    Bloodline Description & Abilities

    All clan members are born with a naturally incredible skeletal structure being comprised of the densest bones in the universe. These bones are of A-grade hardness. On top of their naturally robust frame, being descendants of Kaguya Otsutsuki they are greater durability than the standard human giving all clan members a passive +2 advantage to their Constitution regarding Physical Damage.

    Level One: 500 EXP

    After investing 500 experience in the clan the user will unlock the most basic feature of the clan which is the ability to produce bone from their body which can be used as weaponry or in some instances tools. This ability is basic item creation, however, and cannot be used offensively. This is because the user many only create the beginning of the item (whether it be a sword hilt or handle of a club.) The user must then grab the item and pull it from their body to complete the process. The object has a hardness of A-grade and the quality of A-rank until the user unlocks Level Three, which then makes the quality S-rank. This ability costs the user 1 CP per item.

    Level Two: 1,000 EXP

    Level Two grants the user an additional passive +1 advantage to their Constitution totaling as one full tier raise to their Con. This +1 advantage only applies to physical attacks. This level in the clan grants the Kaguya greater control over their bones and body as they are further in touch with themselves. This gives the Kaguya access to learn most advanced technique belonging to the clan.

    Level Three: 1,000 EXP

    Level Three is when the Kaguya peaks with their ability and most likely serves as clan leader or some authoritative position. Having honed their body with many days of practice at hand their bones have a base quality of S-rank on top of their A-grade hardness making them formidable weapons of war which can also be produced from their body.

    Bloodline Limits & Drawbacks

    Those possessing the clan's Shikotsumyaku ability have a notably different anatomy to that of a standard human. This is because they are descendants Kaguya Otsutsuki. This makes the Kaguya Clansmen incompatible with foreign implants. In addition, Drugs and Medicine from those not with knowledge of the clan's anatomy do not work on the Kaguya's body. This means the clan member must rely on their own nature to survive.

    Clan Techniques

    Spoiler:

    Name: Dance of the Blossom
    Rank: C
    Activation Cost: -
    Upkeep Cost: 3
    Range: -
    Speed: -
    Element: -
    Skill: Taijutsu or Kenjutsu
    Classification:Kaguya Clan (Open)
    Requirements: -
    Parent Technique: -
    Hand Seals: -
    Description:  This is the first fighting style many Kaguya are required to adopt first before moving onto other practices. Being the baseline for many of the clan's techniques this is the primary style many Kaguya members use as their martial art. This is because it is highly versatile allowing it to be incorporated into many tools as well as being sufficient on its own accord.

    Dance of the Blossom boosts the user's Coordination by +2 advantages and Strength by +2 advantages.
    Weaknesses: -

    Name: Dead-Bone Pulse
    Rank: C
    Activation Cost: 3
    Upkeep Cost: -
    Range: 0 - 3 m.
    Speed: Equal to the User's Base Coordination
    Element: -
    Skill: Taijutsu
    Classification:Kaguya Clan (Open)
    Requirements: Shikotsumyaku Level 2
    Parent Technique: -
    Hand Seals: -
    Description:  This is the most common application of the Kaguya's ability: producing bones out of their body to skewer their foe during combat or as a means of protecting oneself from harm. These bones can be produced from the user's body anywhere to as far as three meters. Despite sprouting from the surface of their skin this technique does not have any harm towards the user. The hardness of these bones are A-grade and the quality A-rank, S-rank at Level 3 Shikotsumyaku.
    Weaknesses: -

    Name: Dance of the Camilla
    Rank: B
    Activation Cost: 10
    Upkeep Cost: -
    Range: 0 - 5 m.
    Speed: -
    Element: -
    Skill: Kenjutsu
    Classification: Kaguya Clan (Open)
    Requirements: Dance of the Blossom
    Parent Technique: -
    Hand Seals: -
    Description: This is a relatively advanced technique which goes with the Beginner's Stance to give the newest warriors of the Kaguya clan and advanced edge. To the foreign eye this technique may seem chaotic, however it is actually a series of highly planned, tactically placed strikes. The user masters this technique through muscle memory of their strike placement. They used random twists and turns using their wrist and arm to deliver oddly placed strikes on their target. This gives the user the element of surprise. In addition their greatly rehearsed shot placement allows them to move at a greater speed.

    Dance of Camilla boosts the user's Coordination by +1 advantage. Within range of the technique the target's Perception is dropped by -1 tier.
    Weaknesses: N/A

    Name: Dance of the Clematis: Flower
    Rank: B
    Power: B
    Activation Cost: -
    Upkeep Cost: 5
    Range: -
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Kaguya clan
    Requirements: Shikotsumyaku Level 1
    Parent Technique: -
    Hand Seals: -
    Description: This technique is centered around heavy, forceful impacts with a large drill-like structure around the user's arm. The user trades speed for impact strength resulting in a tool which can obliterate almost any defense. If not, the damage dealt to the armor will be tremendous.

    Dance of the Clematis: Flower boosts the user's Strength by +2 tiers when impacting objects with the drill.
    Weaknesses: This technique lowers the user's Speed by -2 Advantages

    Name: Dance of the Clematis: Vine
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: -
    Range: 25 m.
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Kaguya Clan
    Requirements: Shikotsumyaku Level 1
    Parent Technique: -
    Hand Seals: -
    Description: The user removes their own spine to be used as a whip. Maintaining contact with their spine allows them to stretch and contract its cartilage at ease giving full manipulation having it become a living whip. They may also grow the spines of their spine to effectively impale a constricted target.

    The grip strength is equal to one tier below the user's Coordination.

    Weaknesses:  The user must maintain contact at all times with the whip to manipulate it. Letting go of the whip will make it fall lifeless.

    Name: Ten-Finger Drilling Bullets
    Rank: B
    Power: B
    Activation Cost: 10 (1 for each bullet)
    Upkeep Cost: -
    Range: 80 m.
    Speed: A
    Element: -
    Skill: Taijutsu
    Classification: Kaguya Clan
    Requirements: Shikotsumyaku Level 2
    Parent Technique: -
    Hand Seals: -
    Description: The user utilizes the bones at the tips of their fingers as a firing projectile by propelling it with chakra. Unlike a bullet, these continue to push through after impact. Combined with a drilling dynamic increasing its overall penetration force being shown to easily pass through steel armor. The bullet will continue to drill into a target at its velocity until the round is over.
    Weaknesses: -

    Name: Shell
    Rank: B
    Power: S
    Activation Cost: 25
    Upkeep Cost: -
    Range: -
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Kaguya Clan
    Requirements: Shikotsumyaku Level 2
    Parent Technique: -
    Hand Seals: -
    Description:  This technique lets the user rapidly produce a layer of dense bone beneath their skin acting as a type of primary defense against an incoming attack. This technique was capable of withstanding the pressure of being buried 200 m. deep in compressed sand. It is considered the Kaguya's ultimate defense. Being paired with a high Constitution makes the technique much more effective, as this technique gives the user +1 tier to the user's Constitution as the shell-like armor helps absorb impact force. This armor also increases hardness of the Kaguya bone into S-grade.
    Weaknesses: When the user executes this technique they are rendered immobile until the bone armor is dissolved.

    Name: Dance of the Larch
    Rank: A
    Power: A
    Activation Cost: 15
    Upkeep Cost: -
    Range: -
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Kaguya Clan
    Requirements: Shikotsumyaku Level 2
    Parent Technique: -
    Hand Seals: -
    Description: From the body, several bones pop out all at once. The incredibly tough and needle-like properties makes them highly lethal to unsuspecting foe. This dance is used against aggressive opponents and is based around a defensive fighting style. The bones can be used to block or trap an opponent's Taijutsu strikes, thus allowing the user to spin rapidly and slice the target in many places at once.

    Dance of the Larch boosts the user's Coordination and Strength by +2 advantages

    In addition, the Dance of the Larch also debuffs the victim's Coordination by -1 tier when the victim is barraged making movement out of the dance increasingly difficult.

    Weaknesses: -

    Name: Regenerate
    Rank: A
    Power: A
    Activation Cost: 15
    Upkeep Cost: -
    Range: -
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Kaguya Clan
    Requirements: Shikotsumyaku Level 2
    Parent Technique: -
    Hand Seals: -
    Description: This technique is a passive ability all Kaguya members have when producing bone from their body. This allows the Kaguya to protrude bones while replenishing the flesh and blood lost as the bone exited their body free of cost. This function, however, can also be used against damage done to them by others by utilizing their natural regenerative abilities. The user can regenerate a large, single wound such as amputated limbs, damaged organs, deep cuts or stabs.
    Weaknesses: N/A

    Name: Purge
    Rank: A
    Power: A
    Activation Cost: 15
    Upkeep Cost: -
    Range: -
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Kaguya Clan
    Requirements: Shikotsumyaku Level 2
    Parent Technique: -
    Hand Seals: -
    Description: Being masters of their body on top of the lack of resources they have when dealing with contaminants in their body the Kaguya have a way to deal with poisons or anything foreign inside of their bodies. Most commonly when a poison is in the bloodstream the Kaguya can force the contaminated blood from their body and produce new blood cells to replace what was lost.
    Weaknesses: N/A

    Name: Dance of the Willow
    Rank: B
    Power: B
    Activation Cost: -
    Upkeep Cost: 5
    Range: -
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Kaguya Clan
    Requirements: Shikotsumyaku Level 2
    Parent Technique: -
    Hand Seals: -
    Description: The most difficult dance to master, Dance of the Willow revolves around eight bone growths: user's knees, elbows, palms, and shoulders. It combines great offense and defense being shown to easily take on several Shinobi at once. This is because the user, in addition to the fighting style, is trained how to use their entire body to cover their blind spot using the protruding bones from their body as well as reading and reacting to an opponent's motives.

    Dance of the Willows boosts the user's Coordination by +1 tier +1 advantage and Perception by +1 tier.

    Weaknesses: Due to the location of the bone growth (mainly around the knees) the user suffers one tier to their Speed when moving on foot. When using this dance the user cannot perform other skills of any degree due to the focus required.

    Name: Dance of the Seedling Fern
    Rank: A
    Power: C - S
    Activation Cost: C | 5   B | 10  A | 15   S | 25
    Upkeep Cost: 10 (moving throughout bones)
    Range: C | 0 - 20 m.   B | 0 - 50 m.   A | 0 - 100 m.  S | 0 - 300 m.
    Speed: B (First Version) A+ (Second Version)
    Element: -
    Skill: Ninjutsu
    Classification: Kaguya Clan (Exclusive)
    Requirements: Shikotsumyaku Level 3
    Parent Technique: -
    Hand Seals: -
    Description: This technique varies with the amount of chakra invested, but the principal is the same. From any part of the user's body they can produce a root-like system of bone into any medium. This web of bone is merely the foundation of something greater, as it allows the user to create large spikes of bone to impale their foe or designated target. In addition to this, the user and well as other clan members can travel among the system they have created moving. When doing so they get a +1 tier Speed increase. There are two different forms in which this technique can be utilized.

    The first version is the most common method. The user can either raise a small cluster of spikes from beneath their target, or maximize the entire range of the technique and cause a massive growth. This cases the Speed of the spikes to suffer, as well as giving an obvious approach due to the amount of earth disturbed by the sudden rise.

    The second version is more conservative as the user sends a linear path of spikes from them to their opponent. This is less taxing on the user's ability to produce increasing the overall Speed of the technique as well as being less destructive.

    Weakness: The S-rank, first version of this technique is very taxing on the user's body as, unlike standard Ninjutsu where the user is creating something from a preexisting material, the Seedling Fern is something entirely organic from the user. As a result the user suffers a three post cooldown time before they can create Shikotsumyaku again. This does not include part of Seedling Fern which allows the user to move about the created bone.

      Current date/time is Mon Nov 30, 2020 2:46 am