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    Blooming Clay [咲く粘土 - Saku nendo] (Katsumi's Techniques)

    Katsumi
    Katsumi

    Village : N/A
    Posts : 92
    Join date : 2020-10-03

    Blooming Clay [咲く粘土 - Saku nendo] (Katsumi's Techniques) Empty Blooming Clay [咲く粘土 - Saku nendo] (Katsumi's Techniques)

    Post by Katsumi on Sun Oct 04, 2020 8:11 am

    Techniques Awaiting Approval:


    Techs Awaiting Training:

    Double Suicide Decapitation:

    Name: Earth Release: Double Suicide Decapitation Technique
    Rank: D
    Power: D
    Activation Cost: 3
    Upkeep Cost: -
    Range: 10 m.
    Speed: -
    Element: Earth
    Skill: Ninjutsu
    Classification: N/A
    Requirements: Preexisting Earth
    Parent Technique: N/A
    Hand Seals: -
    Description: This technique conceals the user underground and drags the object of their attack down into the earth, robbing them of their freedom, leaving them completely unable to move after they're underground. The user can only move in a linear fashion and can only remain underground for one post before they lose the ability to tunnel and must resurface or reactivate.
    Weaknesses: The user must have some way of sensing the target above or know where their target is before submerging.

    Earth Flow River:

    Name: Earth Release: Earth Flow River
    Rank: C
    Power: C
    Activation Cost: 5
    Upkeep Cost: 1
    Range: 0 - 5 m.
    Speed: C
    Element: Earth
    Skill: Ninjutsu
    Classification: N/A
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: Tiger
    Description: The user transforms the surface underneath their opponent into a river that sweeps them off their feet and carries them down stream 20 meters away. This technique can also be used as a medium for the Earth Release: Earth Dragon Bullet technique.
    Weaknesses: N/A

    Earth Shore Return:

    Name: Earth Release: Earth Shore Return
    Rank: C
    Power: B
    Activation Cost: 5
    Upkeep Cost: -
    Range: -
    Speed: N/A
    Element: Earth
    Skill: Ninjutsu
    Classification: N/A
    Requirements: Preexisting Earth
    Parent Technique: N/A
    Hand Seals: Palms on Earth
    Description: After striking the ground with their hands the user creates a large wall of earth in front of them. The defense is not perfect though, since a hard or drilling impact, such as the Spiked Human Bullet Tank technique, can puncture the wall. Also, since this technique only guards against frontal attacks, the enemy can easily attack from the side or even from above.
    Weaknesses: N/A

    Subterranean Voyage:

    Name: Earth Release: Subterranean Voyage
    Rank: C
    Power: C
    Activation Cost: 5
    Upkeep Cost: 1
    Range: Self
    Speed: N/A
    Element: Earth
    Skill: Ninjutsu
    Classification: N/A
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: -
    Description: A technique that transforms the earth surrounding the user into a fluid, allowing them to close in on the enemy with high speed by swimming underground. Since being under the ground is a blind spot, the target has no warning; allowing the user to launch a surprise attack. By using this technique in conjunction with a weapon, it also gains great effect as an "assault ninjutsu."
    Weaknesses: The user must have a way of detecting the target or the surface above.

    Hiding Like a Mole:

    Name: Earth Release: Hiding Like a Mole Technique
    Rank: C
    Power: C
    Activation Cost: 5
    Upkeep Cost: 3
    Range: Self
    Speed: One tier below the user's Speed
    Element: Earth
    Skill: Ninjutsu
    Classification: N/A
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: -
    Description: This technique changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. This effect goes around the body (not just the hands), making it just large enough for a person to move through. The user can pinpoint where they are, despite being underground, by sensing the magnetic forces. They can also sense what is happening on the surface and use that information to launch a surprise attack on the enemy. The range for this sensing is 50 meters. One can also hide deep in the ground, escaping to a depth where the enemy can't reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.
    Weaknesses: N/A

    Confinement:

    Name: Earth Release: Confinement [閉じ込め - Tojikome]
    Rank: D-rank
    Power: -
    Activation Cost: 3
    Upkeep Cost: 1
    Range: 5m
    Speed: Follows user's current speed.
    Element: Doton
    Skill: Ninjutsu
    Classification: Secret
    Requirements: Doton
    Parent Technique: Double Suicide Decapitation Technique
    Hand Seals: Horse, Monkey, Dog, Snake (4)
    Description: The user weaves chakra into their hands and feet and weave the signs before pressing themselves into a fluid like earth at their feet. Once submerged, the earth and ground directly around the user becomes fluid at the touch and allows them to move and operate underneath the ground without disturbing the surface above them. The user can re-emerge and submerge as often as they maintain the technique, taking 1 post to do so.
    Weaknesses: While underground, they move at a reduced speed of -- but still do not disturb the surface of the earth above them.

    Stepwise:

    Name: Stepwise [段階的 - Dankai-teki]
    Rank: C-rank
    Power: -
    Activation Cost: 5
    Upkeep Cost: 3
    Range: 20m
    Speed: 20m/s | User's Speed + 20m/s
    Element: Bakuton
    Skill: Taijutsu
    Classification: Secret
    Requirements: Bakuton, Taijutsu
    Parent Technique: Explosion Release: Landmine Fist [爆遁・地雷拳 - Bakuton: Jirai ken]
    Hand Seals: Ram (1)
    Description: The user starts by weaving the appropriate handsign and sends chakra to their feet, wherein they can release the chakra outwards of their feet in a quick and volatile explosion to propel them forward very quickly. This technique can be used while the user is running on the ground as a quick gap closer stacking the 20m/s burst on top of the speed they were already moving or the user can use this in midair or to rapidly change direction in which case they only move at 20m/s in whatever direction they wish to go. If the user maintains the technique over several posts, they can only use one burst per post while the technique is active.
    Weaknesses: While a mid air burst and gap closer is extremely powerful, this jutsu has several issues wherein it tunnels their focus and only allows them to move in a straight line in one direction.

    Mechanism Dismantling:

    Name: Mechanism Dismantling [壊れたロック - Kowareta rokku]
    Rank: E-rank
    Power:D-rank
    Activation Cost: 1
    Upkeep Cost: -
    Range: 0.1m
    Speed: 1 m/s
    Element: Bakuton
    Skill: NinTaijutsu
    Classification: Secret
    Requirements: Bakuton, Ninjutsu, Taijutsu
    Parent Technique: Explosion Release: Landmine Fist [爆遁・地雷拳 - Bakuton: Jirai ken]
    Hand Seals: -
    Description: The user finds the entrance to a small non-chakra enhanced mechanism and begins fusing his hand with a small amount of Bakuton chakra. By placing his finger at the entry point of the mechanism or by holding the device within his hands, he release a small amount of Bakuton chakra in a near silent puff meant to destroy the workings of the mechanism. Most aptly, this is used on various locks to break the lock from within, shattering the mechanism and opening whatever contents were held by it. However, this jutsu can also be used to break the links on chains, tear a rope that may be binding him, or a variety of other non-chakra enhanced items limited only by the 10 centimeters size that the user can destroy/break. This jutsu is fairly weak and if applied to a person, would only apply D-rank levels of damage to a small exterior area.
    Weaknesses: This is a straight forward jutsu, makes a small amount of noise that can be heard by highly attentive guardians or nearby persons.

    Double Strike:

    Name: Double Strike [つの毒蛇 - Tsu no dokuhebi]
    Rank: C-rank
    Power: B-rank
    Activation Cost: 5
    Upkeep Cost: 3
    Range: Self
    Speed: User's Speed
    Element: Bakuton
    Skill: Taijutsu
    Classification: Secret
    Requirements: Bakuton, Taijutsu
    Parent Technique: Explosion Release: Landmine Fist [爆遁・地雷拳 - Bakuton: Jirai ken]
    Hand Seals: Half-Tiger, Half-Boar, Half-Tiger (3)
    Description: The user weaves together the appropriate signs and infuses Bakuton chakra into his limbs. Upon achieving this the user enters a combination attack beginning with a spinning kick, punch, elbow, or knee and ending with a second strike of one of the four listed movements. Upon contact of either blow, the user releases a highly volatile amount of Bakuton chakra at their opponent, causing B-rank damage on contact in a 0.5 meter half sphere area for every strike they are able to land. Should the user continue to infuse chakra and maintain the technique, they can continue their double strike once on each post that they maintain the jutsu.
    Weaknesses: As with most Bakuton techniques, the shape and direction of the explosion and risk potentially hitting others with the explosion that get in the way.

    Pounce:

    Name: Pounce [ジャガーの動き - Jagā no ugoki]
    Rank: D-rank
    Power: C-rank
    Activation Cost: 3
    Upkeep Cost: 1
    Range: 10m burst | 1m explosion
    Speed: User's speed + 10 m/s
    Element: Bakuton
    Skill: Taijutsu
    Classification: Secret
    Requirements: Bakuton, Taijutsu
    Parent Technique: Explosion Release: Landmine Fist [爆遁・地雷拳 - Bakuton: Jirai ken]
    Hand Seals: Boar (1)
    Description: The user weaves together Bakuton chakra in their feet and their hands. Using the chakra in their feet, they create a small burst like jump to jump at their opponent while striking them and releasing the chakra in their hand for a small explosion. Covering a 1 meter area and delivering C-rank damage across the entire area in a spherical area. Should the user decide to maintain this technique, they can strike for an equivalent size and powered explosion once per post as long as its maintained but can only utilize the burst of speed when the jutsu is activated.
    Weaknesses: As with most Bakuton techniques, the shape and direction of the explosion and risk potentially hitting others with the explosion that get in the way. Additionally, this techniques burst risks the user tunnel visioning on their target as this burst only allows them to move in a straight line.

    Technique Template:

    Code:
    [b]Name:[/b]
    [b]Rank:[/b]
    [b]Power:[/b]
    [b]Activation Cost:[/b]
    [b]Upkeep Cost:[/b]
    [b]Range:[/b]
    [b]Speed:[/b]
    [b]Element:[/b]
    [b]Skill:[/b]
    [b]Classification:[/b]
    [b]Requirements:[/b]
    [b]Parent Technique:[/b]
    [b]Hand Seals:[/b]
    [b]Description:[/b]
    [b]Weaknesses:[/b]


    Last edited by Katsumi on Fri Nov 20, 2020 6:26 am; edited 7 times in total


    _________________
    Blooming Clay [咲く粘土 - Saku nendo] (Katsumi's Techniques) 4a7aa410b9ab973b984f750474a38bd2
    Toonami & Konami
    Toonami & Konami
    Jounin

    Posts : 1128
    Join date : 2016-12-07

    Character File
    Skills & Elements: Earth Release, Steel Release, Fuuninjutsu, Misc. Crafting, Ninjutsu, Ijutsu, Sensory, Kugutsu
    Class: X
    Ryo: 750,000 Ryo

    Blooming Clay [咲く粘土 - Saku nendo] (Katsumi's Techniques) Empty Re: Blooming Clay [咲く粘土 - Saku nendo] (Katsumi's Techniques)

    Post by Toonami & Konami on Tue Oct 13, 2020 11:09 am

    Landmine Fist: This technique already exists as an A-Rank. You can have this jutsu but it needs to be named differently.

    Bodily Temperament: This needs a cost. D-Rank Activation Cost (3 CP) and E-Rank Upkeep Cost (1 CP)

    Dismantle: Power should be C-Rank

    Earth Release Armour: Speed should be C-Rank

    First Step: Power should be C-Rank




    _________________
    ~The Twins~
    Spoiler:

    Blooming Clay [咲く粘土 - Saku nendo] (Katsumi's Techniques) V320w6Blooming Clay [咲く粘土 - Saku nendo] (Katsumi's Techniques) 358ql1g


    Stats

    • Strength: C
    • Constitution: B+
    • Stamina: B
    • Speed: C
    • Coordination: A
    • Intelligence: C
    • Perception: B
    Katsumi
    Katsumi

    Village : N/A
    Posts : 92
    Join date : 2020-10-03

    Blooming Clay [咲く粘土 - Saku nendo] (Katsumi's Techniques) Empty Re: Blooming Clay [咲く粘土 - Saku nendo] (Katsumi's Techniques)

    Post by Katsumi on Tue Oct 13, 2020 2:29 pm

    All edits made! I do want to say that the power lines were omitted because the technique reg guide said to do so. If you're requiring them now, it may be worth removing that line at the end?

    Link to post: https://gladiusnarutorp.forumotion.com/t3415-technique-registration-guide-and-template#26627
    (Under the power section)

    Thanks for checking!


    _________________
    Blooming Clay [咲く粘土 - Saku nendo] (Katsumi's Techniques) 4a7aa410b9ab973b984f750474a38bd2
    Hana Kaguya
    Hana Kaguya
    Mizukage

    Posts : 870
    Join date : 2017-09-13

    Character File
    Skills & Elements: Taijutsu | Sensory | Ninjutsu| Kenjutsu | Water | Lightning
    Class: X
    Ryo: 10,000

    Blooming Clay [咲く粘土 - Saku nendo] (Katsumi's Techniques) Empty Re: Blooming Clay [咲く粘土 - Saku nendo] (Katsumi's Techniques)

    Post by Hana Kaguya on Fri Oct 16, 2020 1:20 am

    @Katsumi wrote:
    Name:Explosion Release: Explosive Blows [爆遁・地雷拳 - Bakuton: Jirai ken]
    Rank: C-rank
    Power: C-rank
    Activation Cost: 5
    Upkeep Cost: -
    Range: 1 meter
    Speed: 10 m/s
    Element: Bakuton
    Skill: Taijutsu
    Classification: Clan Exclusive
    Requirements: Access to Bakuton and the Explosive Combat trait of the Kotoshura
    Parent Technique: -
    Hand Seals: -
    Description: Katsumi's basic form of the Kotōshura's Explosive Combat Ability, allowing him  to release a blast of highly volatile Bakuton chakra at the edge of his impact/strike (no hand seals required). The blastwave of the Bakuton chakra itself at this level is fairly small, only encompassing a 1 meter semi-circle facing away from Katsumi. Serving as a foundation and base for nearly all of his Explosive Combat techniques, this simple technique can be delivered by any strike (punch, kick, etc...) and can be stacked on top of other non-Bakuton Taijutsu techniques (allowing Katsumi to deliver multiple Bakuton infused strikes via Taijutsu combinations).
    Weaknesses: Katsumi cannot control the direction of the blast or who is encompassed within it when striking. This means that the linearity of the Landmine Fist's delivery makes it easy to see coming while also indiscriminate in who takes damage (should they be caught within the blast radius).
    [/spoiler]

    Bodily Temperament:

    Name: Bodily Temperament [体の燃料 - Karada no nenryō]
    Rank: C-rank
    Power: -
    Activation Cost: 3
    Upkeep Cost: 1
    Range: Self
    Speed: -
    Element: Bakuton
    Skill: Taijutsu
    Classification: Secret
    Requirements: Bakuton, Taijutsu
    Parent Technique: Explosion Release: Landmine Fist [爆遁・地雷拳 - Bakuton: Jirai ken]
    Hand Seals: -
    Description: This is a Unique Booster technique where Katsumi charges his body with a steady stream of Bakuton chakra that his body naturally maintains and releases it in slow and small bursts within his body as he moves. This allows Katsumi to utilize the force of the chakra within his body and his own movement to propel himself in a sense, resulting in an increase to his speed (++) in a general sense as well as his point-to-point movements (ie. he can run faster and can strike/move faster).
    Weaknesses: Though the internal chakra releases aren't enough to necessarily damage Katsumi physically, having to mold and maintain chakra throughout his body does take a tole on him, requiring him to rest/sleep/eat/restore his energy much more often than the average person.

    First Step:

    Name: First Step [最初の一歩 - Saisho no ippo]
    Rank: C-rank
    Power: C-rank
    Activation Cost: 5
    Upkeep Cost: 3
    Range: Self
    Speed: -
    Element: Bakuton
    Skill: Taijutsu
    Classification: Secret
    Requirements: Bakuton, Taijutsu
    Parent Technique: Explosion Release: Landmine Fist [爆遁・地雷拳 - Bakuton: Jirai ken]
    Hand Seals: -
    Description: Similarly to the Landmine Fist, Katsumi charges his body with a heavy and active stream of Bakuton chakra. Under his control and using the principles of internal Taijutsu enhancement, he infuses his muscles with the highly volatile and explosive nature of Bakuton but instead of releasing it in a violent explosion, he controls the release internally as he moves granting him a significant boost in speed. The First Step provides Katsumi with a 1 tier increase to his speed outright.
    Weaknesses: The strain on Katsumi's body is intense, and as such, when this technique is ended Katsumi suffers an equivalent 1 tier debuff to his speed for 1/2 the number of posts as he had this technique active. (This debuff can be cancelled by reactivating this technique or by activating any of the higher 'Step' jutsu above this one)

    Dismantle:

    Name: Explosion Release: Dismantle [爆遁・解体する - Bakuton: Kaitai suru]
    Rank: C-rank
    Power: C-rank
    Activation Cost: 5
    Upkeep Cost: -
    Range: 10m
    Speed: 15 m/s
    Element: Bakuton
    Skill: Nin-Taijutsu
    Classification: Secret
    Requirements: Bakuton, Ninjutsu, Taijutsu
    Parent Technique: Explosion Release: Landmine Fist [爆遁・地雷拳 - Bakuton: Jirai ken]
    Hand Seals: Bird, Rat, Ram (3)
    Description: The user begins this technique by weaving together a series of signs (Bird, Rat, Ram) and bringing their hands in front of their body with their palms facing forward. With a quick charge of Bakuton chakra to their hands, the user releases a blastwave outwards towards an incoming jutsu or enemy. This explosion specially targets and disrupts other techniques and rips it apart in the force of the shockwave created, capable of completely nullifying a jutsu of equivalent rank. This shockwave travels outward conically from the users hands and any people caught inside will take the full brunt of the explosion and (on top of potentially being hurt by the shockwave) will be propelled backwards the full distance of the shockwave without any means to resist the knockback.
    Weaknesses: As with most Bakuton techniques, the blast wave is indiscriminate in what it hits and what it can damage/destroy. Allied techniques and the allies/bystanders themselves can be dispelled/damage/knocked back by this jutsu if caught within the blast.

    Earth Armor:

    Name: Earth Release: Armor [土遁・マイナー鎧 - Doton: Mainā Yoroi]
    Rank: C-rank
    Power: -
    Activation Cost: 5
    Upkeep Cost: 3 (if applicable)
    Range: Self
    Speed: C-rank
    Element: Doton
    Skill: Nin-Taijutsu
    Classification: Secret
    Requirements: Doton, Ninjutsu, Taijutsu
    Parent Technique: -
    Hand Seals: Monkey, Dog, Tiger, Snake (4)
    Description: A simple technique after Katsumi weaves together a few quick hand-signs (Monkey, Dog, Tiger, Snake) and begins to channel his chakra over his person. By doing so, a very thin layer of doton chakra covers the top of his person and infuses with his skin. This thin layer of Doton chakra isn't visible to the naked eye when forming and keeps his defense hidden so long as he wishes to maintain it. This armor acts as both a layer of protection from both physical and chakra attacks equivalent to the rank of this jutsu but will show by the cracking of Katsumi's skin like that of the earth when hit.
    Weaknesses: -
    [/spoiler]

    APproved


    _________________
    Stats:
    Strength: B
    Constitution: A (A++ Physical)
    Stamina: A (S w/Demon Bell)
    Speed: B
    Coordination: A+
    Intelligence: D
    Perception: A
    Sayuri
    Sayuri

    Village : Kirigakure
    Posts : 586
    Join date : 2020-06-24
    Age : 19
    Location : The Bloody Mist

    Character File
    Skills & Elements: Hyoton, Fuuton, Suiton, Ninjutsu, Iryojutsu, Fuuinjutsu
    Class: B
    Ryo: I take payment in blood

    Blooming Clay [咲く粘土 - Saku nendo] (Katsumi's Techniques) Empty Re: Blooming Clay [咲く粘土 - Saku nendo] (Katsumi's Techniques)

    Post by Sayuri on Fri Nov 20, 2020 1:25 am

    @Katsumi wrote:
    Techniques Awaiting Approval:

    Confinement:

    Name: Earth Release: Confinement [閉じ込め - Tojikome]
    Rank: D-rank
    Power: -
    Activation Cost: 3
    Upkeep Cost: 1
    Range: 5m
    Speed: Follows user's current speed.
    Element: Doton
    Skill: Ninjutsu
    Classification: Secret
    Requirements: Doton
    Parent Technique: Double Suicide Decapitation Technique
    Hand Seals: Horse, Monkey, Dog, Snake (4)
    Description: The user weaves chakra into their hands and feet and weave the signs before pressing themselves into a fluid like earth at their feet. Once submerged, the earth and ground directly around the user becomes fluid at the touch and allows them to move and operate underneath the ground without disturbing the surface above them. The user can re-emerge and submerge as often as they maintain the technique, taking 1 post to do so.
    Weaknesses: While underground, they move at a reduced speed of -- but still do not disturb the surface of the earth above them.

    Stepwise:

    Name: Stepwise [段階的 - Dankai-teki]
    Rank: C-rank
    Power: -
    Activation Cost: 5
    Upkeep Cost: 3
    Range: 20m
    Speed: 20m/s | User's Speed + 20m/s
    Element: Bakuton
    Skill: Taijutsu
    Classification: Secret
    Requirements: Bakuton, Taijutsu
    Parent Technique: Explosion Release: Landmine Fist [爆遁・地雷拳 - Bakuton: Jirai ken]
    Hand Seals: Ram (1)
    Description: The user starts by weaving the appropriate handsign and sends chakra to their feet, wherein they can release the chakra outwards of their feet in a quick and volatile explosion to propel them forward very quickly. This technique can be used while the user is running on the ground as a quick gap closer stacking the 20m/s burst on top of the speed they were already moving or the user can use this in midair or to rapidly change direction in which case they only move at 20m/s in whatever direction they wish to go. If the user maintains the technique over several posts, they can only use one burst per post while the technique is active.
    Weaknesses: While a mid air burst and gap closer is extremely powerful, this jutsu has several issues wherein it tunnels their focus and only allows them to move in a straight line in one direction.

    Mechanism Dismantling:

    Name: Mechanism Dismantling [壊れたロック - Kowareta rokku]
    Rank: E-rank
    Power:D-rank
    Activation Cost: 1
    Upkeep Cost: -
    Range: 0.1m
    Speed: 1 m/s
    Element: Bakuton
    Skill: NinTaijutsu
    Classification: Secret
    Requirements: Bakuton, Ninjutsu, Taijutsu
    Parent Technique: Explosion Release: Landmine Fist [爆遁・地雷拳 - Bakuton: Jirai ken]
    Hand Seals: -
    Description: The user finds the entrance to a small non-chakra enhanced mechanism and begins fusing his hand with a small amount of Bakuton chakra. By placing his finger at the entry point of the mechanism or by holding the device within his hands, he release a small amount of Bakuton chakra in a near silent puff meant to destroy the workings of the mechanism. Most aptly, this is used on various locks to break the lock from within, shattering the mechanism and opening whatever contents were held by it. However, this jutsu can also be used to break the links on chains, tear a rope that may be binding him, or a variety of other non-chakra enhanced items limited only by the 10 centimeters size that the user can destroy/break. This jutsu is fairly weak and if applied to a person, would only apply D-rank levels of damage to a small exterior area.
    Weaknesses: This is a straight forward jutsu, makes a small amount of noise that can be heard by highly attentive guardians or nearby persons.

    Double Strike:

    Name: Double Strike [つの毒蛇 - Tsu no dokuhebi]
    Rank: C-rank
    Power: B-rank
    Activation Cost: 5
    Upkeep Cost: 3
    Range: Self
    Speed: User's Speed
    Element: Bakuton
    Skill: Taijutsu
    Classification: Secret
    Requirements: Bakuton, Taijutsu
    Parent Technique: Explosion Release: Landmine Fist [爆遁・地雷拳 - Bakuton: Jirai ken]
    Hand Seals: Half-Tiger, Half-Boar, Half-Tiger (3)
    Description: The user weaves together the appropriate signs and infuses Bakuton chakra into his limbs. Upon achieving this the user enters a combination attack beginning with a spinning kick, punch, elbow, or knee and ending with a second strike of one of the four listed movements. Upon contact of either blow, the user releases a highly volatile amount of Bakuton chakra at their opponent, causing B-rank damage on contact in a 0.5 meter half sphere area for every strike they are able to land. Should the user continue to infuse chakra and maintain the technique, they can continue their double strike once on each post that they maintain the jutsu.
    Weaknesses: As with most Bakuton techniques, the shape and direction of the explosion and risk potentially hitting others with the explosion that get in the way.

    Pounce:

    Name: Pounce [ジャガーの動き - Jagā no ugoki]
    Rank: D-rank
    Power: C-rank
    Activation Cost: 3
    Upkeep Cost: 1
    Range: 10m burst | 1m explosion
    Speed: User's speed + 10 m/s
    Element: Bakuton
    Skill: Taijutsu
    Classification: Secret
    Requirements: Bakuton, Taijutsu
    Parent Technique: Explosion Release: Landmine Fist [爆遁・地雷拳 - Bakuton: Jirai ken]
    Hand Seals: Boar (1)
    Description: The user weaves together Bakuton chakra in their feet and their hands. Using the chakra in their feet, they create a small burst like jump to jump at their opponent while striking them and releasing the chakra in their hand for a small explosion. Covering a 1 meter area and delivering C-rank damage across the entire area in a spherical area. Should the user decide to maintain this technique, they can strike for an equivalent size and powered explosion once per post as long as its maintained but can only utilize the burst of speed when the jutsu is activated.
    Weaknesses: As with most Bakuton techniques, the shape and direction of the explosion and risk potentially hitting others with the explosion that get in the way. Additionally, this techniques burst risks the user tunnel visioning on their target as this burst only allows them to move in a straight line.

    Approved~


    _________________
    Blooming Clay [咲く粘土 - Saku nendo] (Katsumi's Techniques) VI3d6c9

    The Ice Queen:
    Character Name: Sayuri Yuki
    Spendable Experience: 765
    Total Experience: 3115
    Renown: 1250
    Ryo: 635,000
    Stats:

    • Strength: D
    • Constitution: S
    • Stamina: B+
    • Speed: D
    • Coordination: D
    • Intelligence: C
    • Perception: C

    Elements & Skills:

    • Ninjutsu (Affinity Hyoton)
    • Iryojutsu
    • Fuuinjutsu
    • Fuuton
    • Suiton
    • Hyoton

    Technique List: The Ice Queen’s Techniques

      Current date/time is Sat Jan 23, 2021 6:02 am