- Techniques Awaiting Approval:
- Techs Awaiting Training:
- Double Suicide Decapitation:
Name: Earth Release: Double Suicide Decapitation Technique
Rank: D
Power: D
Activation Cost: 3
Upkeep Cost: -
Range: 10 m.
Speed: -
Element: Earth
Skill: Ninjutsu
Classification: N/A
Requirements: Preexisting Earth
Parent Technique: N/A
Hand Seals: -
Description: This technique conceals the user underground and drags the object of their attack down into the earth, robbing them of their freedom, leaving them completely unable to move after they're underground. The user can only move in a linear fashion and can only remain underground for one post before they lose the ability to tunnel and must resurface or reactivate.
Weaknesses: The user must have some way of sensing the target above or know where their target is before submerging.
- Earth Flow River:
Name: Earth Release: Earth Flow River
Rank: C
Power: C
Activation Cost: 5
Upkeep Cost: 1
Range: 0 - 5 m.
Speed: C
Element: Earth
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: Tiger
Description: The user transforms the surface underneath their opponent into a river that sweeps them off their feet and carries them down stream 20 meters away. This technique can also be used as a medium for the Earth Release: Earth Dragon Bullet technique.
Weaknesses: N/A
- Earth Shore Return:
Name: Earth Release: Earth Shore Return
Rank: C
Power: B
Activation Cost: 5
Upkeep Cost: -
Range: -
Speed: N/A
Element: Earth
Skill: Ninjutsu
Classification: N/A
Requirements: Preexisting Earth
Parent Technique: N/A
Hand Seals: Palms on Earth
Description: After striking the ground with their hands the user creates a large wall of earth in front of them. The defense is not perfect though, since a hard or drilling impact, such as the Spiked Human Bullet Tank technique, can puncture the wall. Also, since this technique only guards against frontal attacks, the enemy can easily attack from the side or even from above.
Weaknesses: N/A
- Subterranean Voyage:
Name: Earth Release: Subterranean Voyage
Rank: C
Power: C
Activation Cost: 5
Upkeep Cost: 1
Range: Self
Speed: N/A
Element: Earth
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: -
Description: A technique that transforms the earth surrounding the user into a fluid, allowing them to close in on the enemy with high speed by swimming underground. Since being under the ground is a blind spot, the target has no warning; allowing the user to launch a surprise attack. By using this technique in conjunction with a weapon, it also gains great effect as an "assault ninjutsu."
Weaknesses: The user must have a way of detecting the target or the surface above.
- Hiding Like a Mole:
Name: Earth Release: Hiding Like a Mole Technique
Rank: C
Power: C
Activation Cost: 5
Upkeep Cost: 3
Range: Self
Speed: One tier below the user's Speed
Element: Earth
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: -
Description: This technique changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. This effect goes around the body (not just the hands), making it just large enough for a person to move through. The user can pinpoint where they are, despite being underground, by sensing the magnetic forces. They can also sense what is happening on the surface and use that information to launch a surprise attack on the enemy. The range for this sensing is 50 meters. One can also hide deep in the ground, escaping to a depth where the enemy can't reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.
Weaknesses: N/A
- Confinement:
Name: Earth Release: Confinement [閉じ込め - Tojikome]
Rank: D-rank
Power: -
Activation Cost: 3
Upkeep Cost: 1
Range: 5m
Speed: Follows user's current speed.
Element: Doton
Skill: Ninjutsu
Classification: Secret
Requirements: Doton
Parent Technique: Double Suicide Decapitation Technique
Hand Seals: Horse, Monkey, Dog, Snake (4)
Description: The user weaves chakra into their hands and feet and weave the signs before pressing themselves into a fluid like earth at their feet. Once submerged, the earth and ground directly around the user becomes fluid at the touch and allows them to move and operate underneath the ground without disturbing the surface above them. The user can re-emerge and submerge as often as they maintain the technique, taking 1 post to do so.
Weaknesses: While underground, they move at a reduced speed of -- but still do not disturb the surface of the earth above them.
- Stepwise:
Name: Stepwise [段階的 - Dankai-teki]
Rank: C-rank
Power: -
Activation Cost: 5
Upkeep Cost: 3
Range: 20m
Speed: 20m/s | User's Speed + 20m/s
Element: Bakuton
Skill: Taijutsu
Classification: Secret
Requirements: Bakuton, Taijutsu
Parent Technique: Explosion Release: Landmine Fist [爆遁・地雷拳 - Bakuton: Jirai ken]
Hand Seals: Ram (1)
Description: The user starts by weaving the appropriate handsign and sends chakra to their feet, wherein they can release the chakra outwards of their feet in a quick and volatile explosion to propel them forward very quickly. This technique can be used while the user is running on the ground as a quick gap closer stacking the 20m/s burst on top of the speed they were already moving or the user can use this in midair or to rapidly change direction in which case they only move at 20m/s in whatever direction they wish to go. If the user maintains the technique over several posts, they can only use one burst per post while the technique is active.
Weaknesses: While a mid air burst and gap closer is extremely powerful, this jutsu has several issues wherein it tunnels their focus and only allows them to move in a straight line in one direction.
- Mechanism Dismantling:
Name: Mechanism Dismantling [壊れたロック - Kowareta rokku]
Rank: E-rank
Power:D-rank
Activation Cost: 1
Upkeep Cost: -
Range: 0.1m
Speed: 1 m/s
Element: Bakuton
Skill: NinTaijutsu
Classification: Secret
Requirements: Bakuton, Ninjutsu, Taijutsu
Parent Technique: Explosion Release: Landmine Fist [爆遁・地雷拳 - Bakuton: Jirai ken]
Hand Seals: -
Description: The user finds the entrance to a small non-chakra enhanced mechanism and begins fusing his hand with a small amount of Bakuton chakra. By placing his finger at the entry point of the mechanism or by holding the device within his hands, he release a small amount of Bakuton chakra in a near silent puff meant to destroy the workings of the mechanism. Most aptly, this is used on various locks to break the lock from within, shattering the mechanism and opening whatever contents were held by it. However, this jutsu can also be used to break the links on chains, tear a rope that may be binding him, or a variety of other non-chakra enhanced items limited only by the 10 centimeters size that the user can destroy/break. This jutsu is fairly weak and if applied to a person, would only apply D-rank levels of damage to a small exterior area.
Weaknesses: This is a straight forward jutsu, makes a small amount of noise that can be heard by highly attentive guardians or nearby persons.
- Double Strike:
Name: Double Strike [つの毒蛇 - Tsu no dokuhebi]
Rank: C-rank
Power: B-rank
Activation Cost: 5
Upkeep Cost: 3
Range: Self
Speed: User's Speed
Element: Bakuton
Skill: Taijutsu
Classification: Secret
Requirements: Bakuton, Taijutsu
Parent Technique: Explosion Release: Landmine Fist [爆遁・地雷拳 - Bakuton: Jirai ken]
Hand Seals: Half-Tiger, Half-Boar, Half-Tiger (3)
Description: The user weaves together the appropriate signs and infuses Bakuton chakra into his limbs. Upon achieving this the user enters a combination attack beginning with a spinning kick, punch, elbow, or knee and ending with a second strike of one of the four listed movements. Upon contact of either blow, the user releases a highly volatile amount of Bakuton chakra at their opponent, causing B-rank damage on contact in a 0.5 meter half sphere area for every strike they are able to land. Should the user continue to infuse chakra and maintain the technique, they can continue their double strike once on each post that they maintain the jutsu.
Weaknesses: As with most Bakuton techniques, the shape and direction of the explosion and risk potentially hitting others with the explosion that get in the way.
- Pounce:
Name: Pounce [ジャガーの動き - Jagā no ugoki]
Rank: D-rank
Power: C-rank
Activation Cost: 3
Upkeep Cost: 1
Range: 10m burst | 1m explosion
Speed: User's speed + 10 m/s
Element: Bakuton
Skill: Taijutsu
Classification: Secret
Requirements: Bakuton, Taijutsu
Parent Technique: Explosion Release: Landmine Fist [爆遁・地雷拳 - Bakuton: Jirai ken]
Hand Seals: Boar (1)
Description: The user weaves together Bakuton chakra in their feet and their hands. Using the chakra in their feet, they create a small burst like jump to jump at their opponent while striking them and releasing the chakra in their hand for a small explosion. Covering a 1 meter area and delivering C-rank damage across the entire area in a spherical area. Should the user decide to maintain this technique, they can strike for an equivalent size and powered explosion once per post as long as its maintained but can only utilize the burst of speed when the jutsu is activated.
Weaknesses: As with most Bakuton techniques, the shape and direction of the explosion and risk potentially hitting others with the explosion that get in the way. Additionally, this techniques burst risks the user tunnel visioning on their target as this burst only allows them to move in a straight line.
- Technique Template:
- Code:
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Last edited by Katsumi on Fri Nov 20, 2020 6:26 am; edited 7 times in total