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    Chika's Custom-Made Techniques

    Data_Sora
    Data_Sora


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    Chika's Custom-Made Techniques Empty Chika's Custom-Made Techniques

    Post by Data_Sora Fri Jun 12, 2020 8:08 am


    Approved Techniques



    E-Rank
    ➤N/A

    D-Rank
    Tenketsu Movement Technique Proto - Secret
    Martial Puppetry - Open

    C-Rank
    Tenketsu Movement Technique - Secret
    Chakra Zipline - Secret
    Razor Threads - Open
    Way of the Spider - Secret
    Spider Slide - Secret
    Spider Sling - Secret
    Reverse Puppet Summon (Spider) - Group Exclusive (Spider Contract)
    Reverse Summon (Spider) - Group Exclusive (Spider Contract)
    Puppet Summon (Spider) - Group Exclusive (Spider Contract)
    Ventriloquism - Secret

    B-Rank
    Silent Fist - Open Canon
    Tenketsu Blocking Strikes - Open Canon
    White Haze Heavenly Dance - Hyuga Exclusive Canon
    Eight Trigrams Palms Drill Haven - Secret
    Summon: Food Cart Destroyer - Open Canon
    Summon: Quick Beheading Dance - Open Canon

    A-Rank
    ➤N/A

    S-Rank
    Last Resort: Eight Gates Crumbling Attack - Hyuga Exclusive Canon





    Last edited by Chika on Mon Oct 19, 2020 2:19 pm; edited 3 times in total


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    Chika's Custom-Made Techniques Empty Re: Chika's Custom-Made Techniques

    Post by Data_Sora Fri Jun 12, 2020 8:09 am

    The Mass Technique Migration: Link

    All techs Below were approved on the other site.



    Tenketsu Movement Technique Proto:

    Last Resort Eight Gates Crumbling Attack:

    Silent Fist:

    Tenketsu Blocking Strikes:

    White Haze Heavenly Dance:

    Tenketsu Movement Technique:

    Chakra Zipline:

    Martial Puppetry:

    Razor Threads:

    Way of the Spider:

    Spider Slide:

    Spider Sling:


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    Chika's Custom-Made Techniques Empty Re: Chika's Custom-Made Techniques

    Post by Chen Kimyōnakama Fri Jun 12, 2020 3:38 pm

    Chika wrote:The Mass Technique Migration: Link

    All techs Below were approved on the other site.



    Tenketsu Movement Technique Proto:

    Last Resort Eight Gates Crumbling Attack:

    Silent Fist:

    Tenketsu Blocking Strikes:

    White Haze Heavenly Dance:

    Tenketsu Movement Technique:

    Chakra Zipline:

    Martial Puppetry:

    Razor Threads:

    Way of the Spider:

    Spider Slide:

    Spider Sling:

    Approved


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    Stats
    Strength: C
    Constitution: D
    Stamina: B
    Speed: A
    Coordination: A
    Intelligence: B
    Perception: S
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    Chika's Custom-Made Techniques Empty Re: Chika's Custom-Made Techniques

    Post by Data_Sora Thu Jun 25, 2020 11:41 pm

    Name: Reverse Puppet Summon (Spider)
    Rank: C
    Power: E
    Activation Cost: 1
    Upkeep Cost: -
    Range: Touch or string medium
    Speed: Instant
    Element: -
    Skill: Kuchiyose
    Classification: Group Exclusive (Spider Contract)
    Requirements: Spider or Signed Spider Contract
    Parent Technique: Reverse Summon (Spider), Puppet Summon (Spider)
    Hand Seals: Spider Contract Summon Method
    Description: Originally used for offering defeated foes to Jorōgumo, the jutsu has been reworked to ease up the work of Puppet Collector Spiders. After preforming the summoning jutsu, the user then can touch up to 10 puppets they wish to send to the Damasu Dales, Home of the Spiders. Puppets Reversed summoned this way can be temporarily summoned along with spiders to ease up the need to carry 50 or more puppets around.
    Weaknesses: N/A

    Name: Reverse Summon (Spider)
    Rank: C
    Power: Varies
    Activation Cost: Target's Class
    Upkeep Cost: -
    Range: Touch/Self
    Speed: Instant
    Element: -
    Skill: Kuchiyose
    Classification: Group Exclusive (Spider Contract)
    Requirements: Spider or Signed Spider Contract
    Parent Technique: N/A
    Hand Seals: Spider Contract Summon Method
    Description: Originally used for offering defeated foes to Jorōgumo, the jutsu has been reworked so that someone who's signed the Spider contract can reverse summon themselves to the Bagheera Brambles. Getting back home is another matter though.
    Weaknesses: Can only be used on willing or incapacitated targets. The Spiders don't like people intruding when they didn't ask for your presence, and while they'll tolerate an unasked intrusion once per irl year, every subsequent reverse summon will cost either a PC's life or a puppet equal to the user's Class in order to prevent reverse summoning yourself out of near-death situations. (X-class must offer 2 S-rank puppets) Puppets offered this way are lost forever.

    Name: Puppet Summon (Spider)
    Rank: C
    Power: C
    Activation Cost: 1
    Upkeep Cost: -
    Range: 0m-5m
    Speed:
    Element: N/A
    Skill: Kugutsu
    Classification: Group Exclusive (Spider Contract)
    Requirements: Spider
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Used by the Puppet Collector Summons, This technique allows for puppets to be permanently returned to their owner for repairs, upgrades, and whatever else they may need. Up to 10 puppets can be brought back at once.
    Weaknesses: N/A

    Name: Eight Trigrams Palms Drill Haven
    Rank: B
    Power: Varies
    Activation Cost: Varies
    Upkeep Cost: -
    Range: 0m-60m
    Speed: User's Base Coordination
    Element: -
    Skill: Taijutsu
    Classification: Secret
    Requirements: Kugutsu, B-Rank Coordination
    Parent Technique: Way of the Spider, Eight Trigrams Palms Revolving Heaven (八卦掌回天, Hakkeshō Kaiten), Chakra Zipline
    Hand Seals: N/A
    Description: An offensive take to Hakkeshō Kaiten, the user fires off a chakra cord to stick to their target as they begin rotating. They then rapidly pull themselves in, the sphere's shape deforming slightly to form a drill-shape, buffering the impact for the user so they don't take damage on impact. The Chakra drill repels all physical & chakra attacks at or lower to the CP cost payed (So paying C-rank CP repels C & lower attacks). Unlike it's parent tech the drill can't be expanded past 1m, but the ability to turn the hyuga's ultimate defense into an offensive attack is worth the cost.
    Weaknesses: This technique is only effective when rotating, since the chakra itself is not enough to stop a physical attack thus if they cannot spin, the user becomes vulnerable. The chakra rotation can be disrupted by some kind of hardy threading such as chakra flowed ninja wire or chakra threads, which slows down the user, binding and tangling them in, and ultimately forces them to stop. Also once the chakra string can be cut by any chakra based or enfused weapon or technique C Rank or greater. While cutting the string won't end the tech, the user can't change their direction.

    Name: Ventriloquism
    Rank: C
    Power: E
    Activation Cost: 1
    Upkeep Cost: 0.1
    Range: Chakra Strings
    Speed: -
    Element: -
    Skill: Kugutsu
    Classification: Secret
    Requirements: C-Rank Coordination
    Parent Technique: Chakra Strings or Puppet Technique
    Hand Seals: N/A
    Description: Similar to the cup telephone, the user sends vocal vibrations through the chakra strings to make it seem like whatever the strings are attached to is speaking. Thankfully unlike an actual cup phone the line doesn't need to be taught to work.
    Weaknesses: The strings don't properly transmit genjutsu chakra, so it can't extend the range of vocal triggers.


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    Chika's Custom-Made Techniques Empty Re: Chika's Custom-Made Techniques

    Post by Ryuko Fri Jun 26, 2020 10:37 pm

    Chika wrote:Name: Reverse Puppet Summon (Spider)
    Rank: C
    Power: E
    Activation Cost: 1
    Upkeep Cost: -
    Range: Touch or string medium
    Speed: Instant
    Element: -
    Skill: Kuchiyose
    Classification: Group Exclusive (Spider Contract)
    Requirements: Spider or Signed Spider Contract
    Parent Technique: Reverse Summon (Spider), Puppet Summon (Spider)
    Hand Seals: Spider Contract Summon Method
    Description: Originally used for offering defeated foes to Jorōgumo, the jutsu has been reworked to ease up the work of Puppet Collector Spiders. After preforming the summoning jutsu, the user then can touch up to 10 puppets they wish to send to the Damasu Dales, Home of the Spiders. Puppets Reversed summoned this way can be temporarily summoned along with spiders to ease up the need to carry 50 or more puppets around.
    Weaknesses: N/A

    Name: Reverse Summon (Spider)
    Rank: C
    Power: Varies
    Activation Cost: Target's Class
    Upkeep Cost: -
    Range: Touch/Self
    Speed: Instant
    Element: -
    Skill: Kuchiyose
    Classification: Group Exclusive (Spider Contract)
    Requirements: Spider or Signed Spider Contract
    Parent Technique: N/A
    Hand Seals: Spider Contract Summon Method
    Description: Originally used for offering defeated foes to Jorōgumo, the jutsu has been reworked so that someone who's signed the Spider contract can reverse summon themselves to the Bagheera Brambles. Getting back home is another matter though.
    Weaknesses: Can only be used on willing or incapacitated targets. The Spiders don't like people intruding when they didn't ask for your presence, and while they'll tolerate an unasked intrusion once per irl year, every subsequent reverse summon will cost either a PC's life or a puppet equal to the user's Class in order to prevent reverse summoning yourself out of near-death situations. (X-class must offer 2 S-rank puppets) Puppets offered this way are lost forever.

    Name: Puppet Summon (Spider)
    Rank: C
    Power: C
    Activation Cost: 1
    Upkeep Cost: -
    Range: 0m-5m
    Speed:
    Element: N/A
    Skill: Kugutsu
    Classification: Group Exclusive (Spider Contract)
    Requirements: Spider
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Used by the Puppet Collector Summons, This technique allows for puppets to be permanently returned to their owner for repairs, upgrades, and whatever else they may need. Up to 10 puppets can be brought back at once.
    Weaknesses: N/A

    Name: Eight Trigrams Palms Drill Haven
    Rank: B
    Power: Varies
    Activation Cost: Varies
    Upkeep Cost: -
    Range: 0m-60m
    Speed: User's Base Coordination
    Element: -
    Skill: Taijutsu
    Classification: Secret
    Requirements: Kugutsu, B-Rank Coordination
    Parent Technique: Way of the Spider, Eight Trigrams Palms Revolving Heaven (八卦掌回天, Hakkeshō Kaiten), Chakra Zipline
    Hand Seals: N/A
    Description: An offensive take to Hakkeshō Kaiten, the user fires off a chakra cord to stick to their target as they begin rotating. They then rapidly pull themselves in, the sphere's shape deforming slightly to form a drill-shape, buffering the impact for the user so they don't take damage on impact. The Chakra drill repels all physical & chakra attacks at or lower to the CP cost payed (So paying C-rank CP repels C & lower attacks). Unlike it's parent tech the drill can't be expanded past 1m, but the ability to turn the hyuga's ultimate defense into an offensive attack is worth the cost.
    Weaknesses: This technique is only effective when rotating, since the chakra itself is not enough to stop a physical attack thus if they cannot spin, the user becomes vulnerable. The chakra rotation can be disrupted by some kind of hardy threading such as chakra flowed ninja wire or chakra threads, which slows down the user, binding and tangling them in, and ultimately forces them to stop. Also once the chakra string can be cut by any chakra based or enfused weapon or technique C Rank or greater. While cutting the string won't end the tech, the user can't change their direction.

    Name: Ventriloquism
    Rank: C
    Power: E
    Activation Cost: 1
    Upkeep Cost: 0.1
    Range: Chakra Strings
    Speed: -
    Element: -
    Skill: Kugutsu
    Classification: Secret
    Requirements: C-Rank Coordination
    Parent Technique: Chakra Strings or Puppet Technique
    Hand Seals: N/A
    Description: Similar to the cup telephone, the user sends vocal vibrations through the chakra strings to make it seem like whatever the strings are attached to is speaking. Thankfully unlike an actual cup phone the line doesn't need to be taught to work.
    Weaknesses: The strings don't properly transmit genjutsu chakra, so it can't extend the range of vocal triggers.

    Approved


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    Stats
    Strength: B
    Constitution: B
    Stamina: A-> A++ (Arch Angel's Tiara)
    Speed: B
    Coordination: A
    Intelligence: A
    Perception: B
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    Chika's Custom-Made Techniques Empty Re: Chika's Custom-Made Techniques

    Post by Data_Sora Tue Jun 30, 2020 9:50 am

    Name: Summon: Food Cart Destroyer
    Rank: B
    Power: B
    Activation Cost: 10 + Summon Cost
    Upkeep Cost: -
    Range: 30m
    Speed: B
    Element: -
    Skill: Kuchiyose
    Classification: Open
    Requirements: Summon Contract (Any)
    Parent Technique: N/A
    Hand Seals: Summon Method
    Description: Known by many names, by putting extra chakra into the summoning technique the user is able to summon with additional force, creating an effect similar to falling from a great height, possibly pinning whatever is underneath. The damage dealt is equal to the Strength Stat of the Summon +1 tier.
    Weaknesses: N/A
    Link to Canon Jutsu

    Name: Summon: Quick Beheading Dance
    Rank: B
    Power: B
    Activation Cost: 10 + Summon Cost
    Upkeep Cost: -
    Range: 0-200m
    Speed: B
    Element: Fuuton
    Skill: Kuchiyose
    Classification: Open
    Requirements: Summon Contract (Any with Kenjutsu/Bukijutsu)
    Parent Technique: N/A
    Hand Seals: Summon Method applied onto a fan
    Description: After applying the summoning method to a fan, the user swings the fan to create a whirlwind. As the user swings, they summon their desired summon with their weapon as it rides the wind, doing B-rank Damage as it cuts & crushes everything in it's path.
    Weaknesses: N/A
    Link to Canon Jutsu


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    Chika's Custom-Made Techniques Empty Re: Chika's Custom-Made Techniques

    Post by Ryuko Tue Jun 30, 2020 9:49 pm

    Chika wrote:Name: Summon: Food Cart Destroyer
    Rank: B
    Power: B
    Activation Cost: 10 + Summon Cost
    Upkeep Cost: -
    Range: 30m
    Speed: B
    Element: -
    Skill: Kuchiyose
    Classification: Open
    Requirements: Summon Contract (Any)
    Parent Technique: N/A
    Hand Seals: Summon Method
    Description: Known by many names, by putting extra chakra into the summoning technique the user is able to summon with additional force, creating an effect similar to falling from a great height, possibly pinning whatever is underneath. The damage dealt is equal to the Strength Stat of the Summon +1 tier.
    Weaknesses: N/A
    Link to Canon Jutsu

    Name: Summon: Quick Beheading Dance
    Rank: B
    Power: B
    Activation Cost: 10 + Summon Cost
    Upkeep Cost: -
    Range: 0-200m
    Speed: B
    Element: Fuuton
    Skill: Kuchiyose
    Classification: Open
    Requirements: Summon Contract (Any with Kenjutsu/Bukijutsu)
    Parent Technique: N/A
    Hand Seals: Summon Method applied onto a fan
    Description: After applying the summoning method to a fan, the user swings the fan to create a whirlwind. As the user swings, they summon their desired summon with their weapon as it rides the wind, doing B-rank Damage as it cuts & crushes everything in it's path.
    Weaknesses: N/A
    Link to Canon Jutsu

    Approved


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    Stats
    Strength: B
    Constitution: B
    Stamina: A-> A++ (Arch Angel's Tiara)
    Speed: B
    Coordination: A
    Intelligence: A
    Perception: B
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    Class: C
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    Chika's Custom-Made Techniques Empty Re: Chika's Custom-Made Techniques

    Post by Data_Sora Fri Aug 21, 2020 3:49 pm

    Name: Instinctual Strength
    Rank: D
    Power: D
    Activation Cost: -
    Upkeep Cost: 1
    Range: Self
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Open
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Made to slightly improve his puppets, but easily translatable to humans as it's based off a human's natural instincts then a true style. When used, this Taijutsu Style can give a (++) to Strength. Can be used to buff puppets.
    Weaknesses: N/A

    Name: Instinctual Dexterity
    Rank: D
    Power: D
    Activation Cost: -
    Upkeep Cost: 1
    Range: Self
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Open
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Made to slightly improve his puppets, but easily translatable to humans as it's based off a human's natural instincts then a true style. When used, this Taijutsu Style can give a (++) to Coordination. Can be used to buff puppets.
    Weaknesses: N/A

    Name: Instinctual Speed
    Rank: D
    Power: D
    Activation Cost: -
    Upkeep Cost: 1
    Range: Self
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Open
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Made to slightly improve his puppets, but easily translatable to humans as it's based off a human's natural instincts then a true style. When used, this Taijutsu Style can give a (++) to Speed. Can be used to buff puppets.
    Weaknesses: N/A


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    Chika's Custom-Made Techniques Empty Re: Chika's Custom-Made Techniques

    Post by Kitsuki Kurahasa Fri Aug 21, 2020 5:06 pm

    Chika wrote:Name: Instinctual Strength
    Rank: D
    Power: D
    Activation Cost: -
    Upkeep Cost: 1
    Range: Self
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Open
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Made to slightly improve his puppets, but easily translatable to humans as it's based off a human's natural instincts then a true style. When used, this Taijutsu Style can give a (++) to Strength. Can be used to buff puppets.
    Weaknesses: N/A

    Name: Instinctual Dexterity
    Rank: D
    Power: D
    Activation Cost: -
    Upkeep Cost: 1
    Range: Self
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Open
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Made to slightly improve his puppets, but easily translatable to humans as it's based off a human's natural instincts then a true style. When used, this Taijutsu Style can give a (++) to Coordination. Can be used to buff puppets.
    Weaknesses: N/A

    Name: Instinctual Speed
    Rank: D
    Power: D
    Activation Cost: -
    Upkeep Cost: 1
    Range: Self
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Open
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Made to slightly improve his puppets, but easily translatable to humans as it's based off a human's natural instincts then a true style. When used, this Taijutsu Style can give a (++) to Speed. Can be used to buff puppets.
    Weaknesses: N/A

    If you are using it to buff puppets then it will require Kugutsu in addition to Taijutsu
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    Chika's Custom-Made Techniques Empty Re: Chika's Custom-Made Techniques

    Post by Data_Sora Mon Aug 24, 2020 2:46 pm

    Name: Focused Sight
    Rank: C
    Power: C
    Activation Cost: 5
    Upkeep Cost: 3
    Range: Self
    Speed: -
    Element: -
    Skill: Kugutsu
    Classification: Secret
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: N/A
    Description: The user pays attention to the minute workings of their puppet's movements, allowing them to keep up with the puppets they control and that of which their fighting.
    +1 Tier to Perception to their eyesight
    Weaknesses: N/A

    Name: Byakugan Puppeting Technique
    Rank: B
    Power: B
    Activation Cost: 5
    Upkeep Cost: 3
    Range: 250m
    Speed: -
    Element: -
    Skill: Kugutsu
    Classification: Secret
    Requirements: Stage 2 Byakugan, C Coordination
    Parent Technique: Puppet Technique
    Hand Seals: N/A
    Description: The user takes advantage of their 360° sight and makes extended chakra strings out to where their telecoping range extends to manipulate the complex inner-workings of puppets for the purpose of battle.
    Weaknesses: The strings can be cut by any chakra based or enfused weapon or technique C Rank or greater. Cut strings must be re-activated by the user, same limits as base Puppet Technique.

    Name: Advanced Byakugan Puppeting
    Rank: A
    Power: B
    Activation Cost: 5
    Upkeep Cost: 3
    Range: 500m
    Speed: -
    Element: -
    Skill: Kugutsu
    Classification: Secret
    Requirements: Stage 3 Byakugan, B Coordination
    Parent Technique: Byakugan Puppeting Technique
    Hand Seals: N/A
    Description: The user takes advantage of their 360° sight and makes extended chakra strings out to where their telecoping range extends to manipulate the complex inner-workings of puppets for the purpose of battle.
    Weaknesses: The strings can be cut by any chakra based or enfused weapon or technique C Rank or greater, D rank at 250-500m. Cut strings must be re-activated by the user, same limits as base Puppet Technique.

    Name: Ijūken
    Rank: A
    Power: A (True Damage)
    Activation Cost: 20 (10 if not disturbing tenketsu)
    Upkeep Cost: 20 (10 if not disturbing tenketsu)
    Range: Touch
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Hyuga Clan Exclusive
    Requirements: Stage 3 Byakugan, Base B Coordination
    Parent Technique: Gentle Fist (柔拳, Jūken)
    Hand Seals: -
    Description: Ijūken is an advanced form of Jūken made by combining the precision needed from both Gentle Fist and medical training. The fighting style focuses more on the precision strikes but still incorporates the original style. It inflicts internal damage through attacking the body's Chakra Pathway System, subsequently injuring organs which are closely intertwined with the area of the network which has been struck. To do this, the user surgically injects their own chakra into the opponent's chakra pathway system, causing A-Rank internal damage. If aimed right, this can cause damage to surrounding organs, as well.

    By employing the use of the Byakugan they can target the tenketsu to actively seal the opponent's reservoir. These 361 nodes are key gate-keeping interceptions in the chakra circulatory network, and can be actively opened or sealed by Ijūken users. The affected person's chakra flow can either be increased or disrupted completely, preventing them from using techniques or making them use more doing so. Since blocking a tenketsu takes only the slightest tap, the user can focus their entire attention on striking quickly and numerous times in a short span of time.

    As Ijūken users are able to open tenketsu, this is beneficial to those they do it for. For every 32 tenketsu opened, the afflicted person gains an additional 15 chakra points. This effect last five posts, and after they're done the target suffers an exhaustion penalty of one minus to all physical stats for two posts while they recover. This effect can also end early if the afflicted person burns through the excess chakra they've been given.

    When closing tenketsu, every tenketsu that's sealed drains 1 chakra from the target. Tenketsu remained closed for a total of six posts, after which they will open back up. They can also be forcibly opened by an outside source of chakra (i.e a bijuu or curse seal), though this requires that source of chakra to equate to the maximum chakra that's already been locked away from the user. If all 361 of a single person's tenketsu are sealed they die.

    Additionally, Ijūken can be used to perviate chakra-based substances, like webs, armors and even barriers of up to B+ (in rank and/or durability). While in use, Ijūken boosts a user's Speed & Perception by a + and Coordination by +1 tier. Hyuugas are also able to stun opponents for one post based on how many strikes they've landed (and tenketsu they've sealed), in comparison to the opponent's Constitution.

    E-tier Con: 4 hits
    D-tier Con: 8 hits
    C-tier Con: 16 hits
    B-tier Con: 32 hits
    A-tier Con: 64 hits
    S-tier Con: 128 hits
    Weaknesses: Chakra armor that isn't Twin Lion Fists or a unique booster neutralizes a Hyuuga's capability to seal tenketsu as well.


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    Location : The Bloody Mist

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    Skills & Elements: Hyoton, Fuuton, Suiton, Ninjutsu, Iryojutsu, Fuuinjutsu, Kanchijutsu
    Class: S
    Ryo: I take payment in blood

    Chika's Custom-Made Techniques Empty Re: Chika's Custom-Made Techniques

    Post by Sayuri Tue Aug 25, 2020 9:41 am

    Chika wrote:Name: Focused Sight
    Rank: C
    Power: C
    Activation Cost: 5
    Upkeep Cost: 3
    Range: Self
    Speed: -
    Element: -
    Skill: Kugutsu
    Classification: Secret
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: N/A
    Description: The user pays attention to the minute workings of their puppet's movements, allowing them to keep up with the puppets they control and that of which their fighting.
    +1 Tier to Perception to their eyesight
    Weaknesses: N/A

    Name: Byakugan Puppeting Technique
    Rank: B
    Power: B
    Activation Cost: 5
    Upkeep Cost: 3
    Range: 250m
    Speed: -
    Element: -
    Skill: Kugutsu
    Classification: Secret
    Requirements: Stage 2 Byakugan, C Coordination
    Parent Technique: Puppet Technique
    Hand Seals: N/A
    Description: The user takes advantage of their 360° sight and makes extended chakra strings out to where their telecoping range extends to manipulate the complex inner-workings of puppets for the purpose of battle.
    Weaknesses: The strings can be cut by any chakra based or enfused weapon or technique C Rank or greater. Cut strings must be re-activated by the user, same limits as base Puppet Technique.

    Name: Advanced Byakugan Puppeting
    Rank: A
    Power: B
    Activation Cost: 5
    Upkeep Cost: 3
    Range: 500m
    Speed: -
    Element: -
    Skill: Kugutsu
    Classification: Secret
    Requirements: Stage 3 Byakugan, B Coordination
    Parent Technique: Byakugan Puppeting Technique
    Hand Seals: N/A
    Description: The user takes advantage of their 360° sight and makes extended chakra strings out to where their telecoping range extends to manipulate the complex inner-workings of puppets for the purpose of battle.
    Weaknesses: The strings can be cut by any chakra based or enfused weapon or technique C Rank or greater, D rank at 250-500m. Cut strings must be re-activated by the user, same limits as base Puppet Technique.

    Name: Ijūken
    Rank: A
    Power: A (True Damage)
    Activation Cost: 20 (10 if not disturbing tenketsu)
    Upkeep Cost: 20 (10 if not disturbing tenketsu)
    Range: Touch
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Hyuga Clan Exclusive
    Requirements: Stage 3 Byakugan, Base B Coordination
    Parent Technique: Gentle Fist (柔拳, Jūken)
    Hand Seals: -
    Description: Ijūken is an advanced form of Jūken made by combining the precision needed from both Gentle Fist and medical training. The fighting style focuses more on the precision strikes but still incorporates the original style. It inflicts internal damage through attacking the body's Chakra Pathway System, subsequently injuring organs which are closely intertwined with the area of the network which has been struck. To do this, the user surgically injects their own chakra into the opponent's chakra pathway system, causing A-Rank internal damage. If aimed right, this can cause damage to surrounding organs, as well.

    By employing the use of the Byakugan they can target the tenketsu to actively seal the opponent's reservoir. These 361 nodes are key gate-keeping interceptions in the chakra circulatory network, and can be actively opened or sealed by Ijūken users. The affected person's chakra flow can either be increased or disrupted completely, preventing them from using techniques or making them use more doing so. Since blocking a tenketsu takes only the slightest tap, the user can focus their entire attention on striking quickly and numerous times in a short span of time.

    As Ijūken users are able to open tenketsu, this is beneficial to those they do it for. For every 32 tenketsu opened, the afflicted person gains an additional 15 chakra points. This effect last five posts, and after they're done the target suffers an exhaustion penalty of one minus to all physical stats for two posts while they recover. This effect can also end early if the afflicted person burns through the excess chakra they've been given.

    When closing tenketsu, every tenketsu that's sealed drains 1 chakra from the target. Tenketsu remained closed for a total of six posts, after which they will open back up. They can also be forcibly opened by an outside source of chakra (i.e a bijuu or curse seal), though this requires that source of chakra to equate to the maximum chakra that's already been locked away from the user. If all 361 of a single person's tenketsu are sealed they die.

    Additionally, Ijūken can be used to perviate chakra-based substances, like webs, armors and even barriers of up to B+ (in rank and/or durability). While in use, Ijūken boosts a user's Speed & Perception by a + and Coordination by +1 tier. Hyuugas are also able to stun opponents for one post based on how many strikes they've landed (and tenketsu they've sealed), in comparison to the opponent's Constitution.

    E-tier Con: 4 hits
    D-tier Con: 8 hits
    C-tier Con: 16 hits
    B-tier Con: 32 hits
    A-tier Con: 64 hits
    S-tier Con: 128 hits
    Weaknesses: Chakra armor that isn't Twin Lion Fists or a unique booster neutralizes a Hyuuga's capability to seal tenketsu as well.

    Focused Sight
    *Please be a bit more specific with what the eyesight boost allows since it is a Secondary boost

    Byakugan Puppeting Technique
    *Please lower the range of this technique - 250m is ridiculously far
    *The Activation Cost should be 10 and upkeep 5

    Advanced Byakugan Puppeting
    *As above, please lower the range of this technique
    *Please change the Rank to A, the Activation cost to 20 and upkeep to 10

    Ijuken
    *Since this states it combines Gentle Fist with Medical Training, this would require Iryojutsu as a Skill.
    *Perception is a Secondary boost for Taijutsu and will require a more specific explanation as a result.


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    Data_Sora


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    Posts : 485
    Join date : 2020-06-06

    Character File
    Skills & Elements: None
    Class: C
    Ryo: 0

    Chika's Custom-Made Techniques Empty Re: Chika's Custom-Made Techniques

    Post by Data_Sora Wed Aug 26, 2020 12:08 am

    Fixed up Focused Sight & Ijuken, Changed Byakugan Puppeting Technique & Advanced Byakugan Puppeting to 3 new techs as they don't actually need Byakugan. Said 3 techniques' low CP cost is based on the low CP cost of their parent technique.


    Name: Focused Sight
    Rank: C
    Power: C
    Activation Cost: 5
    Upkeep Cost: 3
    Range: Self
    Speed: -
    Element: -
    Skill: Kugutsu
    Classification: Secret
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: N/A
    Description: This manuver works by having the user pays attention to the minute workings of their puppet's movements, allowing them to keep up with the puppets they control and the immediate area around them.
    +1 Tier to Sight Perception when it comes to tracking the user's own puppets and things within 1m of said puppet(s).
    Weaknesses: The boost only affects sight, not the other 4 major senses or against genjutsu.

    Name: Ijūken
    Rank: A
    Power: A (True Damage)
    Activation Cost: 20 (10 if not disturbing tenketsu)
    Upkeep Cost: 20 (10 if not disturbing tenketsu)
    Range: Touch
    Speed: -
    Element: -
    Skill: Taijutsu & Ijutsu
    Classification: Hyuga Clan Exclusive
    Requirements: Stage 3 Byakugan, Base B Coordination
    Parent Technique: Gentle Fist (柔拳, Jūken)
    Hand Seals: -
    Description: Ijūken is an advanced form of Jūken made by combining the precision needed from both Gentle Fist and medical training. The fighting style focuses more on the precision strikes but still incorporates the original style. It inflicts internal damage through attacking the body's Chakra Pathway System, subsequently injuring organs which are closely intertwined with the area of the network which has been struck. To do this, the user surgically injects their own chakra into the opponent's chakra pathway system, causing A-Rank internal damage. If aimed right, this can cause damage to surrounding organs, as well.

    By employing the use of the Byakugan they can target the tenketsu to actively seal the opponent's reservoir. These 361 nodes are key gate-keeping interceptions in the chakra circulatory network, and can be actively opened or sealed by Ijūken users. The affected person's chakra flow can either be increased or disrupted completely, preventing them from using techniques or making them use more doing so. Since blocking a tenketsu takes only the slightest tap, the user can focus their entire attention on striking quickly and numerous times in a short span of time.

    As Ijūken users are able to open tenketsu, this is beneficial to those they do it for. For every 32 tenketsu opened, the afflicted person gains an additional 15 chakra points. This effect last five posts, and after they're done the target suffers an exhaustion penalty of one minus to all physical stats for two posts while they recover. This effect can also end early if the afflicted person burns through the excess chakra they've been given.

    When closing tenketsu, every tenketsu that's sealed drains 1 chakra from the target. Tenketsu remained closed for a total of six posts, after which they will open back up. They can also be forcibly opened by an outside source of chakra (i.e a bijuu or curse seal), though this requires that source of chakra to equate to the maximum chakra that's already been locked away from the user. If all 361 of a single person's tenketsu are sealed they die.

    Additionally, Ijūken can be used to perviate chakra-based substances, like webs, armors and even barriers of up to B+ (in rank and/or durability). While in use, Ijūken boosts a user's Speed by (++) and Coordination by +1 tier. Hyuugas are also able to stun opponents for one post based on how many strikes they've landed (and tenketsu they've sealed), in comparison to the opponent's Constitution.

    E-tier Con: 4 hits
    D-tier Con: 8 hits
    C-tier Con: 16 hits
    B-tier Con: 32 hits
    A-tier Con: 64 hits
    S-tier Con: 128 hits
    Weaknesses: Chakra armor that isn't Twin Lion Fists or a unique booster neutralizes a Hyuuga's capability to seal tenketsu as well.

    Name: Advanced Puppeting Technique
    Rank: C
    Power: C
    Activation Cost: 3
    Upkeep Cost: 3
    Range: 0m-120m
    Speed: -
    Element: -
    Skill: Kugutsu
    Classification: Secret
    Requirements: Base C Coordination
    Parent Technique: Puppet Technique
    Hand Seals: N/A
    Description: A slightly improved version of the original Puppet technique. the strings have been refined so they can reach longer distances while still maintaining control over their puppets like normal.
    Weaknesses: The strings can be cut by any chakra based or enfused weapon or technique C Rank or greater. Cut strings must be re-activated by the user, same limit for how many puppets the user can control at once.

    Name: Long-reaching Puppeting Technique
    Rank: B
    Power: B
    Activation Cost: 5
    Upkeep Cost: 5
    Range: 0m-180m
    Speed: -
    Element: -
    Skill: Kugutsu
    Classification: Secret
    Requirements: Base B Coordination
    Parent Technique: Advanced Puppet Technique
    Hand Seals: N/A
    Description: A major breakthrough in Puppeteering technology. This improved version now spouts even more range through increased chakra output while still maintaining control over their puppets like it's grandparent technique.
    Weaknesses: The strings can be cut by any chakra based or enfused weapon or technique C Rank or greater. Cut strings must be re-activated by the user, same limit for how many puppets the user can control at once.

    Name: National Lampoon's Puppeting Technique
    Rank: A
    Power: A
    Activation Cost: 10
    Upkeep Cost: 10
    Range: 0m-240m
    Speed: -
    Element: -
    Skill: Kugutsu
    Classification: Secret
    Requirements: Base A Coordination
    Parent Technique: Long-reaching Puppet Technique
    Hand Seals: N/A
    Description: Pushing the limit on how far chakra strings can go, the near-specialization of this technique now spouts even more range, while not taking away any of the original speed and skill of the puppets one uses in a fight. If jutsus were sentient, NL'sPT would make it's Great-grandpappy jutsu cry tears of joy.
    Weaknesses: The strings can be cut by any chakra based or enfused weapon or technique C Rank or greater. Cut strings must be re-activated by the user, same limit for how many puppets the user can control at once.


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    Sayuri
    Sayuri


    Village : Kirigakure
    Posts : 979
    Join date : 2020-06-24
    Age : 24
    Location : The Bloody Mist

    Character File
    Skills & Elements: Hyoton, Fuuton, Suiton, Ninjutsu, Iryojutsu, Fuuinjutsu, Kanchijutsu
    Class: S
    Ryo: I take payment in blood

    Chika's Custom-Made Techniques Empty Re: Chika's Custom-Made Techniques

    Post by Sayuri Sat Aug 29, 2020 6:40 pm

    Chika wrote:Fixed up Focused Sight & Ijuken, Changed Byakugan Puppeting Technique & Advanced Byakugan Puppeting to 3 new techs as they don't actually need Byakugan. Said 3 techniques' low CP cost is based on the low CP cost of their parent technique.


    Name: Focused Sight
    Rank: C
    Power: C
    Activation Cost: 5
    Upkeep Cost: 3
    Range: Self
    Speed: -
    Element: -
    Skill: Kugutsu
    Classification: Secret
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: N/A
    Description: This manuver works by having the user pays attention to the minute workings of their puppet's movements, allowing them to keep up with the puppets they control and the immediate area around them.
    +1 Tier to Sight Perception when it comes to tracking the user's own puppets and things within 1m of said puppet(s).
    Weaknesses: The boost only affects sight, not the other 4 major senses or against genjutsu.

    Name: Ijūken
    Rank: A
    Power: A (True Damage)
    Activation Cost: 20 (10 if not disturbing tenketsu)
    Upkeep Cost: 20 (10 if not disturbing tenketsu)
    Range: Touch
    Speed: -
    Element: -
    Skill: Taijutsu & Ijutsu
    Classification: Hyuga Clan Exclusive
    Requirements: Stage 3 Byakugan, Base B Coordination
    Parent Technique: Gentle Fist (柔拳, Jūken)
    Hand Seals: -
    Description: Ijūken is an advanced form of Jūken made by combining the precision needed from both Gentle Fist and medical training. The fighting style focuses more on the precision strikes but still incorporates the original style. It inflicts internal damage through attacking the body's Chakra Pathway System, subsequently injuring organs which are closely intertwined with the area of the network which has been struck. To do this, the user surgically injects their own chakra into the opponent's chakra pathway system, causing A-Rank internal damage. If aimed right, this can cause damage to surrounding organs, as well.

    By employing the use of the Byakugan they can target the tenketsu to actively seal the opponent's reservoir. These 361 nodes are key gate-keeping interceptions in the chakra circulatory network, and can be actively opened or sealed by Ijūken users. The affected person's chakra flow can either be increased or disrupted completely, preventing them from using techniques or making them use more doing so. Since blocking a tenketsu takes only the slightest tap, the user can focus their entire attention on striking quickly and numerous times in a short span of time.

    As Ijūken users are able to open tenketsu, this is beneficial to those they do it for. For every 32 tenketsu opened, the afflicted person gains an additional 15 chakra points. This effect last five posts, and after they're done the target suffers an exhaustion penalty of one minus to all physical stats for two posts while they recover. This effect can also end early if the afflicted person burns through the excess chakra they've been given.

    When closing tenketsu, every tenketsu that's sealed drains 1 chakra from the target. Tenketsu remained closed for a total of six posts, after which they will open back up. They can also be forcibly opened by an outside source of chakra (i.e a bijuu or curse seal), though this requires that source of chakra to equate to the maximum chakra that's already been locked away from the user. If all 361 of a single person's tenketsu are sealed they die.

    Additionally, Ijūken can be used to perviate chakra-based substances, like webs, armors and even barriers of up to B+ (in rank and/or durability). While in use, Ijūken boosts a user's Speed by (++) and Coordination by +1 tier. Hyuugas are also able to stun opponents for one post based on how many strikes they've landed (and tenketsu they've sealed), in comparison to the opponent's Constitution.

    E-tier Con: 4 hits
    D-tier Con: 8 hits
    C-tier Con: 16 hits
    B-tier Con: 32 hits
    A-tier Con: 64 hits
    S-tier Con: 128 hits
    Weaknesses: Chakra armor that isn't Twin Lion Fists or a unique booster neutralizes a Hyuuga's capability to seal tenketsu as well.

    Focused Sight, Ijuken - Approved~


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    Skills & Elements: None
    Class: C
    Ryo: 0

    Chika's Custom-Made Techniques Empty Re: Chika's Custom-Made Techniques

    Post by Data_Sora Sat Aug 29, 2020 7:30 pm

    Added a requirement to the 3 techs.



    Name: Advanced Puppeting Technique
    Rank: C
    Power: C
    Activation Cost: 3
    Upkeep Cost: 3
    Range: 0m-120m
    Speed: -
    Element: -
    Skill: Kugutsu
    Classification: Secret
    Requirements: Base C Coordination
    Parent Technique: Puppet Technique
    Hand Seals: N/A
    Description: A slightly improved version of the original Puppet technique. the strings have been refined so they can reach longer distances while still maintaining control over their puppets like normal.
    Weaknesses: The strings can be cut by any chakra based or enfused weapon or technique C Rank or greater. Cut strings must be re-activated by the user, same limit for how many puppets the user can control at once. Can only be used while Puppet Technique is active.

    Name: Long-reaching Puppeting Technique
    Rank: B
    Power: B
    Activation Cost: 5
    Upkeep Cost: 5
    Range: 0m-180m
    Speed: -
    Element: -
    Skill: Kugutsu
    Classification: Secret
    Requirements: Base B Coordination
    Parent Technique: Advanced Puppet Technique
    Hand Seals: N/A
    Description: A major breakthrough in Puppeteering technology. This improved version now spouts even more range through increased chakra output while still maintaining control over their puppets like it's grandparent technique.
    Weaknesses: The strings can be cut by any chakra based or enfused weapon or technique C Rank or greater. Cut strings must be re-activated by the user, same limit for how many puppets the user can control at once. Can only be used while Puppet Technique is active.

    Name: National Lampoon's Puppeting Technique
    Rank: A
    Power: A
    Activation Cost: 10
    Upkeep Cost: 10
    Range: 0m-240m
    Speed: -
    Element: -
    Skill: Kugutsu
    Classification: Secret
    Requirements: Base A Coordination
    Parent Technique: Long-reaching Puppet Technique
    Hand Seals: N/A
    Description: Pushing the limit on how far chakra strings can go, the near-specialization of this technique now spouts even more range for puppets, while not taking away any of the original speed and skill of the puppets one uses in a fight. If jutsus were sentient, NL'sPT would make it's Great-grandpappy jutsu cry tears of joy.
    Weaknesses: The strings can be cut by any chakra based or enfused weapon or technique C Rank or greater. Cut strings must be re-activated by the user, same limit for how many puppets the user can control at once. Can only be used while Puppet Technique is active.


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    Chika's Custom-Made Techniques Empty Re: Chika's Custom-Made Techniques

    Post by Kitsuki Kurahasa Sat Aug 29, 2020 7:32 pm

    Chika wrote:Added a requirement to the 3 techs.



    Name: Advanced Puppeting Technique
    Rank: C
    Power: C
    Activation Cost: 3
    Upkeep Cost: 3
    Range: 0m-120m
    Speed: -
    Element: -
    Skill: Kugutsu
    Classification: Secret
    Requirements: Base C Coordination
    Parent Technique: Puppet Technique
    Hand Seals: N/A
    Description: A slightly improved version of the original Puppet technique. the strings have been refined so they can reach longer distances while still maintaining control over their puppets like normal.
    Weaknesses: The strings can be cut by any chakra based or enfused weapon or technique C Rank or greater. Cut strings must be re-activated by the user, same limit for how many puppets the user can control at once. Can only be used while Puppet Technique is active.

    Name: Long-reaching Puppeting Technique
    Rank: B
    Power: B
    Activation Cost: 5
    Upkeep Cost: 5
    Range: 0m-180m
    Speed: -
    Element: -
    Skill: Kugutsu
    Classification: Secret
    Requirements: Base B Coordination
    Parent Technique: Advanced Puppet Technique
    Hand Seals: N/A
    Description: A major breakthrough in Puppeteering technology. This improved version now spouts even more range through increased chakra output while still maintaining control over their puppets like it's grandparent technique.
    Weaknesses: The strings can be cut by any chakra based or enfused weapon or technique C Rank or greater. Cut strings must be re-activated by the user, same limit for how many puppets the user can control at once. Can only be used while Puppet Technique is active.

    Name: National Lampoon's Puppeting Technique
    Rank: A
    Power: A
    Activation Cost: 10
    Upkeep Cost: 10
    Range: 0m-240m
    Speed: -
    Element: -
    Skill: Kugutsu
    Classification: Secret
    Requirements: Base A Coordination
    Parent Technique: Long-reaching Puppet Technique
    Hand Seals: N/A
    Description: Pushing the limit on how far chakra strings can go, the near-specialization of this technique now spouts even more range for puppets, while not taking away any of the original speed and skill of the puppets one uses in a fight. If jutsus were sentient, NL'sPT would make it's Great-grandpappy jutsu cry tears of joy.
    Weaknesses: The strings can be cut by any chakra based or enfused weapon or technique C Rank or greater. Cut strings must be re-activated by the user, same limit for how many puppets the user can control at once. Can only be used while Puppet Technique is active.

    Approved
    Data_Sora
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    Chika's Custom-Made Techniques Empty Re: Chika's Custom-Made Techniques

    Post by Data_Sora Wed Sep 16, 2020 5:55 pm

    Name: Synapse Jogging
    Rank: C
    Power: C
    Activation Cost: 5
    Upkeep Cost: 3
    Range: Self
    Speed: -
    Element: -
    Skill: Ijutsu
    Classification: Secret
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: Ram → Dog → touch forehead
    Description: After the user touches their forehead, the user gets a +1 tier to Intelligence as the brain briefly creates more synapses to assist in their thinking.
    Weaknesses: N/A


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    Chika's Custom-Made Techniques Empty Re: Chika's Custom-Made Techniques

    Post by Ryuko Wed Sep 16, 2020 6:13 pm

    Chika wrote:Name: Synapse Jogging
    Rank: C
    Power: C
    Activation Cost: 5
    Upkeep Cost: 3
    Range: Self
    Speed: -
    Element: -
    Skill: Ijutsu
    Classification: Secret
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: Ram → Dog → touch forehead
    Description: After the user touches their forehead, the user gets a +1 tier to Intelligence as the brain briefly creates more synapses to assist in their thinking.
    Weaknesses: N/A

    Approved


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    Stats
    Strength: B
    Constitution: B
    Stamina: A-> A++ (Arch Angel's Tiara)
    Speed: B
    Coordination: A
    Intelligence: A
    Perception: B

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    Chika's Custom-Made Techniques Empty Re: Chika's Custom-Made Techniques

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