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    Chika's Custom-Made Techniques

    Chika
    Chika

    Village : N/A
    Posts : 71
    Join date : 2020-06-06

    Character File
    Skills & Elements: None
    Class: C
    Ryo: 0

    Chika's Custom-Made Techniques Empty Chika's Custom-Made Techniques

    Post by Chika on Fri Jun 12, 2020 8:08 am


    Approved Techniques



    E-Rank
    ➤N/A

    D-Rank
    Tenketsu Movement Technique Proto - Secret
    Martial Puppetry - Open

    C-Rank
    Tenketsu Movement Technique - Secret
    Chakra Zipline - Secret
    Razor Threads - Open
    Way of the Spider - Secret
    Spider Slide - Secret
    Spider Sling - Secret
    Reverse Puppet Summon (Spider) - Group Exclusive (Spider Contract)
    Reverse Summon (Spider) - Group Exclusive (Spider Contract)
    Puppet Summon (Spider) - Group Exclusive (Spider Contract)
    Ventriloquism - Secret

    B-Rank
    Silent Fist - Open Canon
    Tenketsu Blocking Strikes - Open Canon
    White Haze Heavenly Dance - Hyuga Exclusive Canon
    Eight Trigrams Palms Drill Haven - Secret
    Summon: Food Cart Destroyer - Open Canon
    Summon: Quick Beheading Dance - Open Canon

    A-Rank
    ➤N/A

    S-Rank
    Last Resort: Eight Gates Crumbling Attack - Hyuga Exclusive Canon





    Last edited by Chika on Wed Jul 01, 2020 1:02 am; edited 2 times in total


    _________________
    Chika, Grand Puppeteer:

    Character: Chikamatsu Momo Hyuuga
    Total Experience: 2100
    Class: C
    Renown: 0
    Strength: D
    Constitution: D
    Stamina: C+
    Speed: C
    Coordination: B
    Intelligence: C
    Perception: C

    Plot Tracker (And Other Links!): Link
    Updates: Link
    Chika
    Chika

    Village : N/A
    Posts : 71
    Join date : 2020-06-06

    Character File
    Skills & Elements: None
    Class: C
    Ryo: 0

    Chika's Custom-Made Techniques Empty Re: Chika's Custom-Made Techniques

    Post by Chika on Fri Jun 12, 2020 8:09 am

    The Mass Technique Migration: Link

    All techs Below were approved on the other site.



    Tenketsu Movement Technique Proto:

    Name: Tenketsu Movement Technique Proto
    Rank: D
    Power: C
    Activation Cost: 5
    Upkeep Cost: 3
    Range: 0m-30m
    Speed: User's Coordination (Cap C)
    Element: N/A
    Skill: Kugutsu
    Classification: Secret
    Requirements: Hyuga Bloodline
    Parent Technique: Chakra Strings Technique
    Hand Seals: N/A
    Description: Taking advantage of the 361 tenketsu a Hyuga can access, the user creates 200 chakra strings from many different points along their body that can be launched to attach to the area around them, allowing the user to 'puppet' themselves. in a 3D space. This allows them to quickly move using their coordination stat up to C Rank in nearly any direction they desire. Chakra strings can be temporarily suppressed to minute stubs on a puppeteers fingers when not in active use (although an upkeep must be paid lest the want to repay the activation cost).
    Weaknesses: This ability isn't flight, and as such is limited to the buildings and objects around them. While it's great in a forest, it's horrendous in a desert. In addition, the strings can be cut by any chakra based or infused weapon or technique C Rank or greater. Cut strings must be re-activated by the user. For every 25 strings cut, the user's speed with this technique is lowered by (-). At 100 strings cut the technique automatically ends.

    Last Resort Eight Gates Crumbling Attack:

    Name: Last Resort: Eight Gates Crumbling Attack
    Rank: S
    Power: A
    Activation Cost: 20
    Upkeep Cost: N/A
    Range: Contact
    Speed: N/A
    Element: N/A
    Skill: Taijutsu
    Classification: Group Exclusive (Hyuga)
    Requirements: Hyuga Bloodline, Stage Four Byakugan
    Parent Technique: Gentle Fist
    Hand Seals: N/A
    Description: An extremely high level tenketsu attack, this technique involves attacking and closing the Eight Gates. When used against an opponent with the Eight Gates Enhanced State, the opponent is forced out of the state, sealing 10 tenketsu if the user hits their target dead-on, and keeps both the tenketsu and Eight Gates Enhanced State locked for six posts.  
    Weaknesses: Fairly niche technique. Chakra armor that isn't Twin Lion Fists or a unique booster neutralizes a Hyuuga's capability to seal tenketsu.
    Link: https://naruto.fandom.com/wiki/Last_Resort:_Eight_Gates_Crumbling_Attack

    Silent Fist:

    Name: Silent Fist
    Rank: B
    Power: B
    Activation Cost: N/A
    Upkeep Cost: 5
    Range: Close Contact
    Speed: N/A
    Element: N/A
    Skill: Taijutsu
    Classification: Open
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: N/A
    Description: A unique fighting style where the user coats themselves in chakra, rendering their movements completely silent. This treats opponents fighting the user as if they had a -1 tier to perception.
    Weaknesses: This only blocks sound and not the other 4 major senses.
    Link: https://naruto.fandom.com/wiki/Silent_Fist

    Tenketsu Blocking Strikes:

    Name: Tenketsu Blocking Strikes
    Rank: B
    Power: B (True)
    Activation Cost: 10
    Upkeep Cost: N/A
    Range: Contact
    Speed: N/A
    Element: N/A
    Skill: Taijutsu
    Classification: Open
    Requirements: Knowledge of Tenketsu point locations, B-Rank Perception
    Parent Technique: Silent Fist
    Hand Seals: N/A
    Description: A taijutsu technique that allows the user to disable an opponent by performing a two-fingered thrust at the opponent's tenketsu. By doing so, the user can manipulate the flow of chakra within their opponent, similar the the Gentle Fist fighting style. The user can block and unblock their target's tenketsu, sealing up to 5 in one hit with a single impact with their fist. Tenketsu remained closed for a total of five posts, after which they will open back up.

    While seemingly not hampering the opponent in any other way, if it touches any of the 8 Gate
    tenketsu points, it prevents the opponent from initiating the Eight Gates until the point is reopened.
    Weaknesses: Accurately targeting the tenketsu is normally a near-impossible feat for one without the Byakugan, requiring the user to be at least 1 tier higher in coordination and perception then their opponent's speed. If the opponent is already using Eight Gates, this jutsu will not end the Enhanced State.
    Link: https://naruto.fandom.com/wiki/Tenketsu_Blocking_Strikes

    White Haze Heavenly Dance:

    Name: White Haze Heavenly Dance
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: N/A
    Range: Contact; 5m explosion
    Speed: N/A
    Element: N/A
    Skill: Taijutsu
    Classification: Group Exclusive (Hyuga)
    Requirements: Hyuga Bloodline
    Parent Technique: Gentle Fist
    Hand Seals: N/A
    Description: The user's hands turn white with chakra coating and flowing through them. The user then takes four swipes at the opponent, and finishes by bringing together both their hands. This creates a large explosion that damages and knocks their opponent back 10m. Each hit seals 5 tenketsu, with the final explosion not sealing any. Those only hit by the blast take C damage and only get knocked back 5m.
    Weaknesses: Chakra armor that isn't Twin Lion Fists or a unique booster neutralizes a Hyuuga's capability to seal tenketsu.
    Link: https://naruto.fandom.com/wiki/White_Haze_Heavenly_Dance

    Tenketsu Movement Technique:
    Name: Tenketsu Movement Technique
    Rank: C
    Power: C
    Activation Cost: 5
    Upkeep Cost: 3
    Range: 0-30m
    Speed: User's Coordination
    Element: N/A
    Skill: Kugutsu
    Classification: Secret
    Requirements: Hyuga Bloodline, B-Coordination
    Parent Technique: Chakra Strings Technique
    Hand Seals: N/A
    Description: Taking advantage of the 361 tenketsu a Hyuga can access, the user creates up to 200 chakra strings from many different points along their body that can be launched to attach to the area around them, allowing the user to 'puppet' themselves. in a 3D space. This allows them to quickly move using their coordination stat in nearly any direction they desire. Chakra strings can be temporarily suppressed to minute stubs on a puppeteers fingers when not in active use (although an upkeep must be paid lest the want to repay the activation cost).
    Weaknesses: This ability isn't flight, and as such is limited to the buildings and objects around them. While it's great in a forest, it's horrendous in a desert. In addition, the strings can be cut by any chakra based or infused weapon or technique C Rank or greater. Cut strings must be re-activated by the user. For every 25 strings cut, the user's speed with this technique is lowered by (-). When less then 50 strings remain the technique automatically ends.

    Chakra Zipline:
    Name: Chakra Zipline
    Rank: C
    Power: C
    Activation Cost: 5
    Upkeep Cost: N/A
    Range: 0-100m
    Speed: User's Coordination
    Element: N/A
    Skill: Kugutsu
    Classification: Secret
    Requirements: Hyuga Bloodline
    Parent Technique: Tenketsu Movement Technique
    Hand Seals: N/A
    Description: The user creates and fires 5 chakra threads at a target and rapidly moves towards it, giving the user a +1 coordination boost and moving the user as if their speed were equal then their coordination that can be slowed down if need be. If the target is something that the user could lift with their Strength Stat, they can instead choose to bring the object towards them instead.
    Weaknesses: Moving too fast can hurt or kill a person on impact, requiring the users with weaker Constitution to slow down before impact. Living targets can choose to fight the pull with their own Strength Stat if stuck by the string.

    Martial Puppetry:
    Name: Martial Puppetry
    Rank: D
    Power: Varies
    Activation Cost: 3
    Upkeep Cost: 1
    Range: N/A
    Speed: N/A
    Element: N/A
    Skill: Kugutsu
    Classification: Open
    Requirements: Taijutsu, Bukijutsu, Kenjutsu, or Kyūjutsu
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Combining their knowledge of both Kugutsu and another martial art, the user manipulates a humanoid puppet into preforming a technique or fighting style that they know to a puppet.
    Weaknesses: Techniques that require chakra, such as Gentle Fist, need some way to supply the desired effect. This technique needs to be used for every individual technique & fighting style used on each individual puppet, potentially adding up in cost very quickly. (So a basic D rank fighting style being used by 10 puppets would cost 21 CP; 1 CP for each individual puppet and 10 CP for 10 uses of Martial Puppetry)

    Razor Threads:
    Name: Razor Threads
    Rank: C
    Power: Varies
    Activation Cost: Varies
    Upkeep Cost: Varies
    Range: Chakra thread length
    Speed: -
    Element: -
    Skill: Kugutsu
    Classification: Open
    Requirements: N/A
    Parent Technique: Chakra threads
    Hand Seals: N/A
    Description: The user puts more chakra into their chakra threads while simultaneously thinning them out, making the threads deadly to the touch. depending n how much chakra is put into the technique changes how much damage the threads can do. Standard CP costs for each rank of cutting damage. (E=1, D=3, C=5...)
    Weaknesses: This makes the threads very visible, making them a lot easier to avoid. Also the user cannot use a power higher then their class could use normally. (So a D-rank Genin could use C power, but not B or S.)

    Way of the Spider:
    Name: Way of the Spider
    Rank: C
    Power: C
    Activation Cost: -
    Upkeep Cost: 3
    Range: Touch
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Secret
    Requirements: Kugutsu, C-Rank Coordination
    Parent Technique: Chakra Strings, Strong Fist, Gentle Fist (Fist techs not needed to learn)
    Hand Seals: N/A
    Description: A Taijutsu Fighting Style made after learning Konoha's 2 major styles to give puppeteers an edge in combat. The method relies on the user's quick movements to make rapid attacks with their feet while still keeping their hands free to control their puppets or attach strings to targets if necessary, such as running out of puppets. +1 tier boost to coordination.
    Weaknesses: N/A

    Spider Slide:
    Name: Spider Slide
    Rank: C
    Power: C
    Activation Cost: 5
    Upkeep Cost: -
    Range: 0-10m
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Secret
    Requirements: Kugutsu
    Parent Technique: Way of the Spider, Chakra Zipline
    Hand Seals: N/A
    Description: The user shoots and sticks their target with 2-4 Chakra strings, then slides under their legs and uses the momentum to slam their target down to the ground. +1 tier boost to strength.
    Weaknesses: Targets can resist this if they have a higher strength then their opponent

    Spider Sling:
    Name: Spider Sling
    Rank: C
    Power: C
    Activation Cost: 5
    Upkeep Cost: -
    Range: 0-10m; Projectile range
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Secret
    Requirements: Kugutsu,
    Parent Technique: Way of the Spider, Chakra Zipline, C-Speed
    Hand Seals: N/A
    Description: The user attaches a few chakra strings to an object such as a rock and spins around several times, using the initial pull of the zipline to start it's movement. They then detach the object and launch it it at their target . +1 Tier boost to Strength for moving & spinning the object, switching to a +1 tier boost to Coordination upon launch. The 0-10m range is how far an object can be away from the user, while the range of the projectile follows the thrown item projectile rules.
    Weaknesses: While this can be used on living beings, if their Strength is higher then the user's, the technique fails.


    _________________
    Chika, Grand Puppeteer:

    Character: Chikamatsu Momo Hyuuga
    Total Experience: 2100
    Class: C
    Renown: 0
    Strength: D
    Constitution: D
    Stamina: C+
    Speed: C
    Coordination: B
    Intelligence: C
    Perception: C

    Plot Tracker (And Other Links!): Link
    Updates: Link
    Chen Kimyōnakama
    Chen Kimyōnakama
    Admin

    Posts : 826
    Join date : 2012-05-28

    Character File
    Skills & Elements: All
    Class: X
    Ryo: All of It

    Chika's Custom-Made Techniques Empty Re: Chika's Custom-Made Techniques

    Post by Chen Kimyōnakama on Fri Jun 12, 2020 3:38 pm

    @Chika wrote:The Mass Technique Migration: Link

    All techs Below were approved on the other site.



    Tenketsu Movement Technique Proto:

    Name: Tenketsu Movement Technique Proto
    Rank: D
    Power: C
    Activation Cost: 5
    Upkeep Cost: 3
    Range: 0m-30m
    Speed: User's Coordination (Cap C)
    Element: N/A
    Skill: Kugutsu
    Classification: Secret
    Requirements: Hyuga Bloodline
    Parent Technique: Chakra Strings Technique
    Hand Seals: N/A
    Description: Taking advantage of the 361 tenketsu a Hyuga can access, the user creates 200 chakra strings from many different points along their body that can be launched to attach to the area around them, allowing the user to 'puppet' themselves. in a 3D space. This allows them to quickly move using their coordination stat up to C Rank in nearly any direction they desire. Chakra strings can be temporarily suppressed to minute stubs on a puppeteers fingers when not in active use (although an upkeep must be paid lest the want to repay the activation cost).
    Weaknesses: This ability isn't flight, and as such is limited to the buildings and objects around them. While it's great in a forest, it's horrendous in a desert. In addition, the strings can be cut by any chakra based or infused weapon or technique C Rank or greater. Cut strings must be re-activated by the user. For every 25 strings cut, the user's speed with this technique is lowered by (-). At 100 strings cut the technique automatically ends.

    Last Resort Eight Gates Crumbling Attack:

    Name: Last Resort: Eight Gates Crumbling Attack
    Rank: S
    Power: A
    Activation Cost: 20
    Upkeep Cost: N/A
    Range: Contact
    Speed: N/A
    Element: N/A
    Skill: Taijutsu
    Classification: Group Exclusive (Hyuga)
    Requirements: Hyuga Bloodline, Stage Four Byakugan
    Parent Technique: Gentle Fist
    Hand Seals: N/A
    Description: An extremely high level tenketsu attack, this technique involves attacking and closing the Eight Gates. When used against an opponent with the Eight Gates Enhanced State, the opponent is forced out of the state, sealing 10 tenketsu if the user hits their target dead-on, and keeps both the tenketsu and Eight Gates Enhanced State locked for six posts.  
    Weaknesses: Fairly niche technique. Chakra armor that isn't Twin Lion Fists or a unique booster neutralizes a Hyuuga's capability to seal tenketsu.
    Link: https://naruto.fandom.com/wiki/Last_Resort:_Eight_Gates_Crumbling_Attack

    Silent Fist:

    Name: Silent Fist
    Rank: B
    Power: B
    Activation Cost: N/A
    Upkeep Cost: 5
    Range: Close Contact
    Speed: N/A
    Element: N/A
    Skill: Taijutsu
    Classification: Open
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: N/A
    Description: A unique fighting style where the user coats themselves in chakra, rendering their movements completely silent. This treats opponents fighting the user as if they had a -1 tier to perception.
    Weaknesses: This only blocks sound and not the other 4 major senses.
    Link: https://naruto.fandom.com/wiki/Silent_Fist

    Tenketsu Blocking Strikes:

    Name: Tenketsu Blocking Strikes
    Rank: B
    Power: B (True)
    Activation Cost: 10
    Upkeep Cost: N/A
    Range: Contact
    Speed: N/A
    Element: N/A
    Skill: Taijutsu
    Classification: Open
    Requirements: Knowledge of Tenketsu point locations, B-Rank Perception
    Parent Technique: Silent Fist
    Hand Seals: N/A
    Description: A taijutsu technique that allows the user to disable an opponent by performing a two-fingered thrust at the opponent's tenketsu. By doing so, the user can manipulate the flow of chakra within their opponent, similar the the Gentle Fist fighting style. The user can block and unblock their target's tenketsu, sealing up to 5 in one hit with a single impact with their fist. Tenketsu remained closed for a total of five posts, after which they will open back up.

    While seemingly not hampering the opponent in any other way, if it touches any of the 8 Gate
    tenketsu points, it prevents the opponent from initiating the Eight Gates until the point is reopened.
    Weaknesses: Accurately targeting the tenketsu is normally a near-impossible feat for one without the Byakugan, requiring the user to be at least 1 tier higher in coordination and perception then their opponent's speed. If the opponent is already using Eight Gates, this jutsu will not end the Enhanced State.
    Link: https://naruto.fandom.com/wiki/Tenketsu_Blocking_Strikes

    White Haze Heavenly Dance:

    Name: White Haze Heavenly Dance
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: N/A
    Range: Contact; 5m explosion
    Speed: N/A
    Element: N/A
    Skill: Taijutsu
    Classification: Group Exclusive (Hyuga)
    Requirements: Hyuga Bloodline
    Parent Technique: Gentle Fist
    Hand Seals: N/A
    Description: The user's hands turn white with chakra coating and flowing through them. The user then takes four swipes at the opponent, and finishes by bringing together both their hands. This creates a large explosion that damages and knocks their opponent back 10m. Each hit seals 5 tenketsu, with the final explosion not sealing any. Those only hit by the blast take C damage and only get knocked back 5m.
    Weaknesses: Chakra armor that isn't Twin Lion Fists or a unique booster neutralizes a Hyuuga's capability to seal tenketsu.
    Link: https://naruto.fandom.com/wiki/White_Haze_Heavenly_Dance

    Tenketsu Movement Technique:
    Name: Tenketsu Movement Technique
    Rank: C
    Power: C
    Activation Cost: 5
    Upkeep Cost: 3
    Range: 0-30m
    Speed: User's Coordination
    Element: N/A
    Skill: Kugutsu
    Classification: Secret
    Requirements: Hyuga Bloodline, B-Coordination
    Parent Technique: Chakra Strings Technique
    Hand Seals: N/A
    Description: Taking advantage of the 361 tenketsu a Hyuga can access, the user creates up to 200 chakra strings from many different points along their body that can be launched to attach to the area around them, allowing the user to 'puppet' themselves. in a 3D space. This allows them to quickly move using their coordination stat in nearly any direction they desire. Chakra strings can be temporarily suppressed to minute stubs on a puppeteers fingers when not in active use (although an upkeep must be paid lest the want to repay the activation cost).
    Weaknesses: This ability isn't flight, and as such is limited to the buildings and objects around them. While it's great in a forest, it's horrendous in a desert. In addition, the strings can be cut by any chakra based or infused weapon or technique C Rank or greater. Cut strings must be re-activated by the user. For every 25 strings cut, the user's speed with this technique is lowered by (-). When less then 50 strings remain the technique automatically ends.

    Chakra Zipline:
    Name: Chakra Zipline
    Rank: C
    Power: C
    Activation Cost: 5
    Upkeep Cost: N/A
    Range: 0-100m
    Speed: User's Coordination
    Element: N/A
    Skill: Kugutsu
    Classification: Secret
    Requirements: Hyuga Bloodline
    Parent Technique: Tenketsu Movement Technique
    Hand Seals: N/A
    Description: The user creates and fires 5 chakra threads at a target and rapidly moves towards it, giving the user a +1 coordination boost and moving the user as if their speed were equal then their coordination that can be slowed down if need be. If the target is something that the user could lift with their Strength Stat, they can instead choose to bring the object towards them instead.
    Weaknesses: Moving too fast can hurt or kill a person on impact, requiring the users with weaker Constitution to slow down before impact. Living targets can choose to fight the pull with their own Strength Stat if stuck by the string.

    Martial Puppetry:
    Name: Martial Puppetry
    Rank: D
    Power: Varies
    Activation Cost: 3
    Upkeep Cost: 1
    Range: N/A
    Speed: N/A
    Element: N/A
    Skill: Kugutsu
    Classification: Open
    Requirements: Taijutsu, Bukijutsu, Kenjutsu, or Kyūjutsu
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Combining their knowledge of both Kugutsu and another martial art, the user manipulates a humanoid puppet into preforming a technique or fighting style that they know to a puppet.
    Weaknesses: Techniques that require chakra, such as Gentle Fist, need some way to supply the desired effect. This technique needs to be used for every individual technique & fighting style used on each individual puppet, potentially adding up in cost very quickly. (So a basic D rank fighting style being used by 10 puppets would cost 21 CP; 1 CP for each individual puppet and 10 CP for 10 uses of Martial Puppetry)

    Razor Threads:
    Name: Razor Threads
    Rank: C
    Power: Varies
    Activation Cost: Varies
    Upkeep Cost: Varies
    Range: Chakra thread length
    Speed: -
    Element: -
    Skill: Kugutsu
    Classification: Open
    Requirements: N/A
    Parent Technique: Chakra threads
    Hand Seals: N/A
    Description: The user puts more chakra into their chakra threads while simultaneously thinning them out, making the threads deadly to the touch. depending n how much chakra is put into the technique changes how much damage the threads can do. Standard CP costs for each rank of cutting damage. (E=1, D=3, C=5...)
    Weaknesses: This makes the threads very visible, making them a lot easier to avoid. Also the user cannot use a power higher then their class could use normally. (So a D-rank Genin could use C power, but not B or S.)

    Way of the Spider:
    Name: Way of the Spider
    Rank: C
    Power: C
    Activation Cost: -
    Upkeep Cost: 3
    Range: Touch
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Secret
    Requirements: Kugutsu, C-Rank Coordination
    Parent Technique: Chakra Strings, Strong Fist, Gentle Fist (Fist techs not needed to learn)
    Hand Seals: N/A
    Description: A Taijutsu Fighting Style made after learning Konoha's 2 major styles to give puppeteers an edge in combat. The method relies on the user's quick movements to make rapid attacks with their feet while still keeping their hands free to control their puppets or attach strings to targets if necessary, such as running out of puppets. +1 tier boost to coordination.
    Weaknesses: N/A

    Spider Slide:
    Name: Spider Slide
    Rank: C
    Power: C
    Activation Cost: 5
    Upkeep Cost: -
    Range: 0-10m
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Secret
    Requirements: Kugutsu
    Parent Technique: Way of the Spider, Chakra Zipline
    Hand Seals: N/A
    Description: The user shoots and sticks their target with 2-4 Chakra strings, then slides under their legs and uses the momentum to slam their target down to the ground. +1 tier boost to strength.
    Weaknesses: Targets can resist this if they have a higher strength then their opponent

    Spider Sling:
    Name: Spider Sling
    Rank: C
    Power: C
    Activation Cost: 5
    Upkeep Cost: -
    Range: 0-10m; Projectile range
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Secret
    Requirements: Kugutsu,
    Parent Technique: Way of the Spider, Chakra Zipline, C-Speed
    Hand Seals: N/A
    Description: The user attaches a few chakra strings to an object such as a rock and spins around several times, using the initial pull of the zipline to start it's movement. They then detach the object and launch it it at their target . +1 Tier boost to Strength for moving & spinning the object, switching to a +1 tier boost to Coordination upon launch. The 0-10m range is how far an object can be away from the user, while the range of the projectile follows the thrown item projectile rules.
    Weaknesses: While this can be used on living beings, if their Strength is higher then the user's, the technique fails.

    Approved


    _________________
    Spoiler:

    Chika's Custom-Made Techniques Rsz-dbzkdws-9c00708f-0289-4830-aa5c-020a3ba557d5


    Stats:
    Strength: D
    Constitution: D
    Stamina: C
    Speed: D
    Coordination: C
    Intelligence: D
    Perception: B
    Chika
    Chika

    Village : N/A
    Posts : 71
    Join date : 2020-06-06

    Character File
    Skills & Elements: None
    Class: C
    Ryo: 0

    Chika's Custom-Made Techniques Empty Re: Chika's Custom-Made Techniques

    Post by Chika on Thu Jun 25, 2020 11:41 pm

    Name: Reverse Puppet Summon (Spider)
    Rank: C
    Power: E
    Activation Cost: 1
    Upkeep Cost: -
    Range: Touch or string medium
    Speed: Instant
    Element: -
    Skill: Kuchiyose
    Classification: Group Exclusive (Spider Contract)
    Requirements: Spider or Signed Spider Contract
    Parent Technique: Reverse Summon (Spider), Puppet Summon (Spider)
    Hand Seals: Spider Contract Summon Method
    Description: Originally used for offering defeated foes to Jorōgumo, the jutsu has been reworked to ease up the work of Puppet Collector Spiders. After preforming the summoning jutsu, the user then can touch up to 10 puppets they wish to send to the Damasu Dales, Home of the Spiders. Puppets Reversed summoned this way can be temporarily summoned along with spiders to ease up the need to carry 50 or more puppets around.
    Weaknesses: N/A

    Name: Reverse Summon (Spider)
    Rank: C
    Power: Varies
    Activation Cost: Target's Class
    Upkeep Cost: -
    Range: Touch/Self
    Speed: Instant
    Element: -
    Skill: Kuchiyose
    Classification: Group Exclusive (Spider Contract)
    Requirements: Spider or Signed Spider Contract
    Parent Technique: N/A
    Hand Seals: Spider Contract Summon Method
    Description: Originally used for offering defeated foes to Jorōgumo, the jutsu has been reworked so that someone who's signed the Spider contract can reverse summon themselves to the Bagheera Brambles. Getting back home is another matter though.
    Weaknesses: Can only be used on willing or incapacitated targets. The Spiders don't like people intruding when they didn't ask for your presence, and while they'll tolerate an unasked intrusion once per irl year, every subsequent reverse summon will cost either a PC's life or a puppet equal to the user's Class in order to prevent reverse summoning yourself out of near-death situations. (X-class must offer 2 S-rank puppets) Puppets offered this way are lost forever.

    Name: Puppet Summon (Spider)
    Rank: C
    Power: C
    Activation Cost: 1
    Upkeep Cost: -
    Range: 0m-5m
    Speed:
    Element: N/A
    Skill: Kugutsu
    Classification: Group Exclusive (Spider Contract)
    Requirements: Spider
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Used by the Puppet Collector Summons, This technique allows for puppets to be permanently returned to their owner for repairs, upgrades, and whatever else they may need. Up to 10 puppets can be brought back at once.
    Weaknesses: N/A

    Name: Eight Trigrams Palms Drill Haven
    Rank: B
    Power: Varies
    Activation Cost: Varies
    Upkeep Cost: -
    Range: 0m-60m
    Speed: User's Base Coordination
    Element: -
    Skill: Taijutsu
    Classification: Secret
    Requirements: Kugutsu, B-Rank Coordination
    Parent Technique: Way of the Spider, Eight Trigrams Palms Revolving Heaven (八卦掌回天, Hakkeshō Kaiten), Chakra Zipline
    Hand Seals: N/A
    Description: An offensive take to Hakkeshō Kaiten, the user fires off a chakra cord to stick to their target as they begin rotating. They then rapidly pull themselves in, the sphere's shape deforming slightly to form a drill-shape, buffering the impact for the user so they don't take damage on impact. The Chakra drill repels all physical & chakra attacks at or lower to the CP cost payed (So paying C-rank CP repels C & lower attacks). Unlike it's parent tech the drill can't be expanded past 1m, but the ability to turn the hyuga's ultimate defense into an offensive attack is worth the cost.
    Weaknesses: This technique is only effective when rotating, since the chakra itself is not enough to stop a physical attack thus if they cannot spin, the user becomes vulnerable. The chakra rotation can be disrupted by some kind of hardy threading such as chakra flowed ninja wire or chakra threads, which slows down the user, binding and tangling them in, and ultimately forces them to stop. Also once the chakra string can be cut by any chakra based or enfused weapon or technique C Rank or greater. While cutting the string won't end the tech, the user can't change their direction.

    Name: Ventriloquism
    Rank: C
    Power: E
    Activation Cost: 1
    Upkeep Cost: 0.1
    Range: Chakra Strings
    Speed: -
    Element: -
    Skill: Kugutsu
    Classification: Secret
    Requirements: C-Rank Coordination
    Parent Technique: Chakra Strings or Puppet Technique
    Hand Seals: N/A
    Description: Similar to the cup telephone, the user sends vocal vibrations through the chakra strings to make it seem like whatever the strings are attached to is speaking. Thankfully unlike an actual cup phone the line doesn't need to be taught to work.
    Weaknesses: The strings don't properly transmit genjutsu chakra, so it can't extend the range of vocal triggers.


    _________________
    Chika, Grand Puppeteer:

    Character: Chikamatsu Momo Hyuuga
    Total Experience: 2100
    Class: C
    Renown: 0
    Strength: D
    Constitution: D
    Stamina: C+
    Speed: C
    Coordination: B
    Intelligence: C
    Perception: C

    Plot Tracker (And Other Links!): Link
    Updates: Link
    Ryuko
    Ryuko
    Raikage

    Posts : 1690
    Join date : 2017-09-29

    Chika's Custom-Made Techniques Empty Re: Chika's Custom-Made Techniques

    Post by Ryuko on Fri Jun 26, 2020 10:37 pm

    @Chika wrote:Name: Reverse Puppet Summon (Spider)
    Rank: C
    Power: E
    Activation Cost: 1
    Upkeep Cost: -
    Range: Touch or string medium
    Speed: Instant
    Element: -
    Skill: Kuchiyose
    Classification: Group Exclusive (Spider Contract)
    Requirements: Spider or Signed Spider Contract
    Parent Technique: Reverse Summon (Spider), Puppet Summon (Spider)
    Hand Seals: Spider Contract Summon Method
    Description: Originally used for offering defeated foes to Jorōgumo, the jutsu has been reworked to ease up the work of Puppet Collector Spiders. After preforming the summoning jutsu, the user then can touch up to 10 puppets they wish to send to the Damasu Dales, Home of the Spiders. Puppets Reversed summoned this way can be temporarily summoned along with spiders to ease up the need to carry 50 or more puppets around.
    Weaknesses: N/A

    Name: Reverse Summon (Spider)
    Rank: C
    Power: Varies
    Activation Cost: Target's Class
    Upkeep Cost: -
    Range: Touch/Self
    Speed: Instant
    Element: -
    Skill: Kuchiyose
    Classification: Group Exclusive (Spider Contract)
    Requirements: Spider or Signed Spider Contract
    Parent Technique: N/A
    Hand Seals: Spider Contract Summon Method
    Description: Originally used for offering defeated foes to Jorōgumo, the jutsu has been reworked so that someone who's signed the Spider contract can reverse summon themselves to the Bagheera Brambles. Getting back home is another matter though.
    Weaknesses: Can only be used on willing or incapacitated targets. The Spiders don't like people intruding when they didn't ask for your presence, and while they'll tolerate an unasked intrusion once per irl year, every subsequent reverse summon will cost either a PC's life or a puppet equal to the user's Class in order to prevent reverse summoning yourself out of near-death situations. (X-class must offer 2 S-rank puppets) Puppets offered this way are lost forever.

    Name: Puppet Summon (Spider)
    Rank: C
    Power: C
    Activation Cost: 1
    Upkeep Cost: -
    Range: 0m-5m
    Speed:
    Element: N/A
    Skill: Kugutsu
    Classification: Group Exclusive (Spider Contract)
    Requirements: Spider
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Used by the Puppet Collector Summons, This technique allows for puppets to be permanently returned to their owner for repairs, upgrades, and whatever else they may need. Up to 10 puppets can be brought back at once.
    Weaknesses: N/A

    Name: Eight Trigrams Palms Drill Haven
    Rank: B
    Power: Varies
    Activation Cost: Varies
    Upkeep Cost: -
    Range: 0m-60m
    Speed: User's Base Coordination
    Element: -
    Skill: Taijutsu
    Classification: Secret
    Requirements: Kugutsu, B-Rank Coordination
    Parent Technique: Way of the Spider, Eight Trigrams Palms Revolving Heaven (八卦掌回天, Hakkeshō Kaiten), Chakra Zipline
    Hand Seals: N/A
    Description: An offensive take to Hakkeshō Kaiten, the user fires off a chakra cord to stick to their target as they begin rotating. They then rapidly pull themselves in, the sphere's shape deforming slightly to form a drill-shape, buffering the impact for the user so they don't take damage on impact. The Chakra drill repels all physical & chakra attacks at or lower to the CP cost payed (So paying C-rank CP repels C & lower attacks). Unlike it's parent tech the drill can't be expanded past 1m, but the ability to turn the hyuga's ultimate defense into an offensive attack is worth the cost.
    Weaknesses: This technique is only effective when rotating, since the chakra itself is not enough to stop a physical attack thus if they cannot spin, the user becomes vulnerable. The chakra rotation can be disrupted by some kind of hardy threading such as chakra flowed ninja wire or chakra threads, which slows down the user, binding and tangling them in, and ultimately forces them to stop. Also once the chakra string can be cut by any chakra based or enfused weapon or technique C Rank or greater. While cutting the string won't end the tech, the user can't change their direction.

    Name: Ventriloquism
    Rank: C
    Power: E
    Activation Cost: 1
    Upkeep Cost: 0.1
    Range: Chakra Strings
    Speed: -
    Element: -
    Skill: Kugutsu
    Classification: Secret
    Requirements: C-Rank Coordination
    Parent Technique: Chakra Strings or Puppet Technique
    Hand Seals: N/A
    Description: Similar to the cup telephone, the user sends vocal vibrations through the chakra strings to make it seem like whatever the strings are attached to is speaking. Thankfully unlike an actual cup phone the line doesn't need to be taught to work.
    Weaknesses: The strings don't properly transmit genjutsu chakra, so it can't extend the range of vocal triggers.

    Approved


    _________________
    Ryuko's Ninja Card

    Spoiler:

    Stats
    Strength: B
    Constitution: B
    Stamina: A++
    Speed: B
    Coordination: A
    Intelligence: A
    Perception: B

    On person
    Arch Angel Helm
    Arch Angel's Tiara
    Angelic Body suit
    Amulet of Kings
    Arch Angel's Rerebrace
    Arch Angels Cuirass
    Arch Angel's Faulds
    Angelic Base
    Angelic Gloves
    Bolt Ring
    Arch Angel's gauntlet's
    Tengādian (Heavenly Protector)
    Angelic Stockings
    Arch Angel's Boots
    Belt:
    - 4 Chakra Drones
    - Shikenri (Death Right)
    Belt holster 1:
    - Hakkin's Wrath A (Baton)
    - Windmill of Shadows
    Belt holster 2:
    - Hakkin's Wrath B (Baton)
    - Windmill of Shadows
    - Hakkin's Fang
    Hip Pouch 1
    - 1 Ninja wire (15 feet)
    -10 Kunai
    - 10 Shuriken
    - 100 Caltrops
    - 1 Med kit
    - Bag of Military Ration Pills (20)  
    Hip Pouch 2
    - 5 Kaminari Kunai
    - 10 Kaminari Shuriken
    - 20 Kaminari Senbons
    -10 Explosive Tags
    Back Holster:
    -Ersatz Sword of Kusanagi
    Chika
    Chika

    Village : N/A
    Posts : 71
    Join date : 2020-06-06

    Character File
    Skills & Elements: None
    Class: C
    Ryo: 0

    Chika's Custom-Made Techniques Empty Re: Chika's Custom-Made Techniques

    Post by Chika on Tue Jun 30, 2020 9:50 am

    Name: Summon: Food Cart Destroyer
    Rank: B
    Power: B
    Activation Cost: 10 + Summon Cost
    Upkeep Cost: -
    Range: 30m
    Speed: B
    Element: -
    Skill: Kuchiyose
    Classification: Open
    Requirements: Summon Contract (Any)
    Parent Technique: N/A
    Hand Seals: Summon Method
    Description: Known by many names, by putting extra chakra into the summoning technique the user is able to summon with additional force, creating an effect similar to falling from a great height, possibly pinning whatever is underneath. The damage dealt is equal to the Strength Stat of the Summon +1 tier.
    Weaknesses: N/A
    Link to Canon Jutsu

    Name: Summon: Quick Beheading Dance
    Rank: B
    Power: B
    Activation Cost: 10 + Summon Cost
    Upkeep Cost: -
    Range: 0-200m
    Speed: B
    Element: Fuuton
    Skill: Kuchiyose
    Classification: Open
    Requirements: Summon Contract (Any with Kenjutsu/Bukijutsu)
    Parent Technique: N/A
    Hand Seals: Summon Method applied onto a fan
    Description: After applying the summoning method to a fan, the user swings the fan to create a whirlwind. As the user swings, they summon their desired summon with their weapon as it rides the wind, doing B-rank Damage as it cuts & crushes everything in it's path.
    Weaknesses: N/A
    Link to Canon Jutsu


    _________________
    Chika, Grand Puppeteer:

    Character: Chikamatsu Momo Hyuuga
    Total Experience: 2100
    Class: C
    Renown: 0
    Strength: D
    Constitution: D
    Stamina: C+
    Speed: C
    Coordination: B
    Intelligence: C
    Perception: C

    Plot Tracker (And Other Links!): Link
    Updates: Link
    Ryuko
    Ryuko
    Raikage

    Posts : 1690
    Join date : 2017-09-29

    Chika's Custom-Made Techniques Empty Re: Chika's Custom-Made Techniques

    Post by Ryuko on Tue Jun 30, 2020 9:49 pm

    @Chika wrote:Name: Summon: Food Cart Destroyer
    Rank: B
    Power: B
    Activation Cost: 10 + Summon Cost
    Upkeep Cost: -
    Range: 30m
    Speed: B
    Element: -
    Skill: Kuchiyose
    Classification: Open
    Requirements: Summon Contract (Any)
    Parent Technique: N/A
    Hand Seals: Summon Method
    Description: Known by many names, by putting extra chakra into the summoning technique the user is able to summon with additional force, creating an effect similar to falling from a great height, possibly pinning whatever is underneath. The damage dealt is equal to the Strength Stat of the Summon +1 tier.
    Weaknesses: N/A
    Link to Canon Jutsu

    Name: Summon: Quick Beheading Dance
    Rank: B
    Power: B
    Activation Cost: 10 + Summon Cost
    Upkeep Cost: -
    Range: 0-200m
    Speed: B
    Element: Fuuton
    Skill: Kuchiyose
    Classification: Open
    Requirements: Summon Contract (Any with Kenjutsu/Bukijutsu)
    Parent Technique: N/A
    Hand Seals: Summon Method applied onto a fan
    Description: After applying the summoning method to a fan, the user swings the fan to create a whirlwind. As the user swings, they summon their desired summon with their weapon as it rides the wind, doing B-rank Damage as it cuts & crushes everything in it's path.
    Weaknesses: N/A
    Link to Canon Jutsu

    Approved


    _________________
    Ryuko's Ninja Card

    Spoiler:

    Stats
    Strength: B
    Constitution: B
    Stamina: A++
    Speed: B
    Coordination: A
    Intelligence: A
    Perception: B

    On person
    Arch Angel Helm
    Arch Angel's Tiara
    Angelic Body suit
    Amulet of Kings
    Arch Angel's Rerebrace
    Arch Angels Cuirass
    Arch Angel's Faulds
    Angelic Base
    Angelic Gloves
    Bolt Ring
    Arch Angel's gauntlet's
    Tengādian (Heavenly Protector)
    Angelic Stockings
    Arch Angel's Boots
    Belt:
    - 4 Chakra Drones
    - Shikenri (Death Right)
    Belt holster 1:
    - Hakkin's Wrath A (Baton)
    - Windmill of Shadows
    Belt holster 2:
    - Hakkin's Wrath B (Baton)
    - Windmill of Shadows
    - Hakkin's Fang
    Hip Pouch 1
    - 1 Ninja wire (15 feet)
    -10 Kunai
    - 10 Shuriken
    - 100 Caltrops
    - 1 Med kit
    - Bag of Military Ration Pills (20)  
    Hip Pouch 2
    - 5 Kaminari Kunai
    - 10 Kaminari Shuriken
    - 20 Kaminari Senbons
    -10 Explosive Tags
    Back Holster:
    -Ersatz Sword of Kusanagi

      Current date/time is Tue Aug 11, 2020 11:51 pm