by Ashitaka_Inuzuka Thu Jan 28, 2021 5:44 am
Name: Water Release: Monsoon
Rank: S
Activation Cost: 30
Upkeep: 20
Range: 500 m.
Speed: A
Element: Water
Skill: Ninjutsu
Classification: Custom
Requirement: High humidity or considerable cloud cover, either of which may be produced by another jutsu
Parent Technique: N/A
Handseals: Ram - Snake
Description: This technique forces the natural water cycle of the nearby area to accelerate until it starts raining. Due to the speed at which the rain falls, the land within the Range's radius of the user is unable to absorb and/or shunt it quickly enough and will flood. The water level in the given area will rise at a rate of 5m/post, and ninja cannot use Water Walk to remain on its surface unless they are also Suiton users.
Drawbacks: Friendly-fire enabled.
Name: Earth Release: Tilling
Rank: S
Power: S
Activation Cost: 30
Upkeep Cost: 20
Range: 0 - 500 m.
Speed: S
Element: Earth
Skill: Ninjutsu
Classification: Custom
Requirements: N/A
Parent Technique: Earth Release: Earth Flow River
Hand Seals: Tiger | Ox | Tiger | Snake
Description: The user transforms the surface of the earth into an up to 100m wide river of mud that sweeps enemies off their feet and carries them down stream up to 500 meters away. This technique can also be used as a medium for other Earth techniques. As its name indicates, it is also good for rapidly tilling large fields, although concentration is required and other jutsu cannot be used while doing so.
Weaknesses: N/A
Name: Earth Release: Grand Subterranean Expedition
Rank: S
Power: S
Activation Cost: 30
Upkeep Cost: 20
Range: Self + up to 100m radius
Speed: User's movement Speed
Element: Earth
Skill: Ninjutsu
Classification: Custom
Requirements: N/A
Parent Technique: Earth Release: Subterranean Voyage
Hand Seals: Monkey -> Ox -> Snake
Description: A vastly improved Subterranean Voyage technique that transforms a very large volume of the earth surrounding the user into a fluid, allowing them (and an accompanying summon up to boss size, or army) to close in on the enemy with high speed by swimming underground. Since being under the ground is a blind spot, the target has no warning; allowing the user to launch a surprise attack. By using this technique in conjunction with a weapon, it also gains great effect as an "assault ninjutsu." A jinchuuriki using their Tailed Beast's chakra to perform this jutsu may expand its effects as much as necessary to include the entire bijuu, and the Sage Arts version is undetectable to those without Senjutsu.
Weaknesses: The user must have a way of detecting the target or the surface above. Any others who are initially included in the technique but for whatever reason fall out of its range are left behind and have to find their own way to move around underground.
Name: Wind Release: Supreme Task of the Dragon
Rank: S
Power: S
Activation Cost: 30
Upkeep: 20
Range: 0 - 250 m.
Speed: S+
Element: Wind
Skill: Ninjutsu
Classification: N/A
Requirements: Gunbai/Giant Tessen
Parent Technique: Great Task of the Dragon
Hand Seals: Half-Snake
Description: This vastly superior version of the parent technique can be set up as a feint as it has a delayed activation. The technique alters weather conditions temporarily and attacks from the sky rather than from the person. The technique resembles an F5-class tornado and can level a small forest or town.
Weaknesses: Due to the delayed activation and method of approach this technique can be avoided by those wary of their surroundings. Also, due to its scale, it is not ideal for use against individuals and will lose two Tiers of power when targeting one.
Name: Multi-Element Release: Hand of God
Rank: S
Power: S
Activation Cost: 30
Upkeep: 20
Range: 0 - 250 m.
Speed: A
Element: Wood (plus up to five Base Elements)
Skill: Ninjutsu
Classification: Custom
Requirements: N/A
Parent Technique: Hobi Technique, All is Suffering
Hand Seals: Snake
Description: This technique combines the effects of its parent techniques to produce a giant hand whose fingers are each comprised of one of the base elements involved in its conjuring (max 5). The arm, palm, and all non-transformed fingers are made of Senju Wood. The hand has Coordination equal to the user's; and can be used to strike, grab, press, pull, or lift, but cannot be used for hand seals or to perform Taijutsu techniques. It cannot be used to wield or throw something unless said thing has S-Tier Durability/Constitution, because otherwise it will be destroyed.
Weaknesses: It has a fairly slow movement Speed and Range for a jutsu of its scale, and the 30m long x 10m wide fingers can be attacked or resisted individually as though contending with A-powered techs. The palm is roughly 50m wide and can be evaded entirely by someone who is fast/agile enough. The Range only varies the length of the arm, which starts within 5m of the user.