Tsukiyo Shinku wrote:Update Type: Path of Inheritance/A and S-Class update
Information: Claiming Path of Inheritance for Tsukiyo. Given access to veteran perks. This comes with the following perks chosen.
Main perk: Melt.
The Three Unities: Blindside, Memetic Warfare
Side-Arms: Master Surgeon, Iryō-Pharmacologist, Runic Arts
- Perks:
Melt: Like matter, experience is transferred never destroyed. This perk allows the user to melt down and rollover ALL of their EARNED total experience to a new character or a set of characters. These characters can either be existing or new. The player call roll over 100% into one character or 50% between two characters or any other percentage configuration that suits their needs. This perk can only be used on characters that haven't already had their retired experience used for rollover purposes.
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Blindside: Illusions can cast a long and dark shadow over the unwary. Blindside makes it so that Sensors cannot sense your use of Genjutsu on themselves. Requires Genjutsu.
Memetic Warfare: A well-crafted illusion is like a moving maze, trapping its victims for long periods of time with little hope of escape. This perk adds two posts to the amount of time it takes for the victim to recognize they are in a Genjutsu pursuant to the Genjutsu Rules. Requires Genjutsu.
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Master Surgeon: Spurred by the war, scientists have made startling advances in the world of medicine. Master Surgeon grants the user the ability to perform partial implants. A partial implant will always be a guaranteed success because an entire organ is not needed for the process. Instead, the doctor takes a piece of the donor's organ and grafts it into the patient's organ. The donor must pay 500 EXP as part of this process as opposed to the full cost of the bloodline. While the donor does incur a flaw, this flaw is not permanent and will only last for three months IRL. A partial implant can only be performed once by the Master Surgeon and a donor can only benefit from a single partial implant. Partial implants grant the user access to a single A-Rank Technique (Custom or Canon) for a period of two IRL years (5 months for the trial version). After which time, a new graft will need to be applied. The A-Rank Technique selected as part of the implant process must be approved by staff so as to ensure balance. The technique must be standalone and derivatives may not be learned nor registered. Requires Ijutsu.
Iryō-Pharmacologist: Innovation has a trickle down effect as the knowledge of the greats filters to the ordinary doctor, thereby increasing his proficiency in once niche fields like pharmacology. This perk allows the user to create A-Grade Poisons and Medicines via the Ijutsu Skill as opposed to merely B-Rank. Requires Ijutsu.
Runic Arts: An immigrant from the non-shinobi Far West has brought the study of runology to Kishin and with it, more efficient ways of applying enchantments. This perk reduces the price of Enchantments by 25%
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Melt and updates following it.Melt: I am retiring
Azuma Asakaze, and using the Melt perk, giving 100% of Azuma's earned experience to Tsukiyo. His total experience is 5,310, but due to being a starting B rank, 2,000 is subtracted from it, coming to 3,310
earned experience. 3,310 experience is added to Tsukiyo's total and spendable experience, giving her a total experience of 6,100.
Class upx2: Going from 2,790 to 6,100 experience takes Tsukyio from B class, to S class. She gains 800 spendable experience for hitting A class, and 1000 for hitting S class, as well as 2 skill points.
Skill trade: Trading the 2 new skill points for stat raises, giving her an additional 1000 spendable experience, and up to 22 stat raises.
Experience totals: Total experience 2,790 + 3310 = 6100. Spendable experience 390 + 3310(Melt) + 1,800(Class up bonus) + (500x2) (Skill point trade for stat raise x2) = 6,500 Spendable experience
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Stat updates and unlocks.Stat raises
Constitution from C to B: 500 exp
Stamina from B to A: 1000 exp
Coordination from B to A: 1000 exp
Perception from C to B: 500 experience.
Spendable experience: 6,500 - 2000 = 4,500 remaining
New stats after changes.
Stats:
Strength: C (450)
Constitution: B (950)
Stamina: A (1950)
Speed: C (450)
Coordination: A (1950)
Intelligence: A (1950)
Perception: B (950)
22 out of 22 possible stat raises currently used. Can't do any more stat raises, until X class.
Universal claim: Universal claim on B and A rank jutsu
S Class Unlock: By hitting S class as a starting D class character, she can now have a Guaranteed Restricted by the class system.
Link: https://gladiusnarutorp.forumotion.com/t5091-post-war-perk-systemhttps://gladiusnarutorp.forumotion.com/t2978p25-azuma-s-tale-updates#39930